CREED DEV SERVER
Offline NA 156.236.84.18:28150 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 13:26 UTC, in 5d 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 17h | Tue 3 Nov, 13:26 UTC | its own |
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 17h | Tue 10 Nov, 13:26 UTC | its own |
| 19d 17h | Tue 17 Nov, 13:26 UTC | its own |
| 26d 17h | Tue 24 Nov, 13:26 UTC | its own |
| 33d 17h | Tue 1 Dec, 13:26 UTC | its own |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 17h | Tue 8 Dec, 13:26 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:26 UTC29d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:08 UTC34d ago | 1 | – | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 2 / 50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 1 / 75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 203 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 40 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does CREED DEV SERVER wipe?
The prediction follows its tag, because too few of CREED DEV SERVER's wipes are on record to confirm the schedule. A wipe is scheduled for Tuesday 3 November at 13:26 UTC, according to this server's cycle. The current world dates from 29 days 6 hours. The tags list a wipe schedule of one week.
Wipe day on CREED DEV SERVER: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts CREED DEV SERVER?
Its NA tag puts CREED DEV SERVER in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 156.236.84.18:28150 is its address.
Which Rust version is CREED DEV SERVER on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on CREED DEV SERVER. Your game must match the protocol to join, and Steam applies that update.
What uptime does CREED DEV SERVER show, and is it up?
Last seen 29 days 6 hours ago, CREED DEV SERVER now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do CREED DEV SERVER's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags CREED DEV SERVER publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature CREED DEV SERVER?
The following Rust Server Analytics lists count CREED DEV SERVER among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
By whom is CREED DEV SERVER run?
A creedrustservers.com hostname is published by CREED DEV SERVER, as by 12 other servers we track, so one operator most likely runs them all.
Player numbers
Against other Rust servers, how does CREED DEV SERVER compare?
CREED DEV SERVER holds #16,875 on seven-day player hours and #1,693 in North America, inside the top 71% of the ranked field.
What is the population of CREED DEV SERVER?
No response from CREED DEV SERVER at the latest check, with a last sighting 29 days 6 hours ago.
Map and rules
What settings and rules does CREED DEV SERVER use?
Gather rate is not mentioned in the name of CREED DEV SERVER. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on CREED DEV SERVER: which one is it?
The game generates a procedural map of size 4,096 with seed 1 for CREED DEV SERVER. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Procedural.
How to join
How do you connect to CREED DEV SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 156.236.84.18:28150. Find it online at https://creedrustservers.com.