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Drill-through Server detail

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY

Online NA 66.51.99.162:28125 checked 12m ago

Drill-through
FilterServeris CREED PVE | VANILLA | CHILL | BIG JAWBS |…
Attributes
biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 4
Rank #4,643 top 21% · #794 in NA
Last wipe 19h ago biweekly schedule
Next wipe 6d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 03:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 03:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap17.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8

Coming wipes

InWhen, UTCKind
6d 20hThu 5 Nov, 19:00 UTCFW force wipe
13d 4hThu 12 Nov, 03:22 UTCits own
27d 4hThu 26 Nov, 03:22 UTCits own
34d 20hThu 3 Dec, 19:00 UTCFW force wipe
41d 4hThu 10 Dec, 03:22 UTCits own

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:22 UTC19h ago – – running 0
Mon 12 Oct, 01:13 UTC17d ago 7 – – 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 270 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 85 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 33 on average 107 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 14 on average 20 / 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 13 on average 3 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro NA · groups of 8+ · biweekly · 6 on average 11 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: what is it?

The tag sets the prediction: too few of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY's wipes are on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 19 hours ago. A wipe every two weeks is stated in its tags.

On CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY, what happens on wipe day?

The average busiest count over recent wipes is 7 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 8 when it didn't hold.

Server

What is the hosting location of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Its NA tag puts CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.51.99.162:28125.

What Rust build does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY run?

On Linux, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY show, and is it up?

The current status of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is online. About 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.

What performance does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY show?

The 48-hour average was 84 server fps; the low was 54. Buildings, deployables and all other world objects brought the entity total to 125,628. Peak memory was 4,862 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Who operates CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

The same operator most likely runs CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY and the 12 other servers we track that also publish a creedrustservers.com hostname.

Population

What position does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY hold in the server rankings?

Ranked on seven-day player hours, CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY is #4,643 overall and #794 in North America, within the top 21% of ranked servers.

How many players does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY carry?

Of 100 slots, 0 are filled on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY at this refresh. Seven-day figures: an average of 0 players and a peak of 4. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY use?

Gather rate is not mentioned in the name of CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY: which one is it?

CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY uses a procedural map of size 3,750 with seed 2601001, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Procedural.

How to join

What is the way onto CREED PVE | VANILLA | CHILL | BIG JAWBS | BI-WEEKLY?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.162:28125. Find it online at https://creedrustservers.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.