Isolated save recovery check
Offline EA 153.246.233.123:38015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 40 / 200 |
| Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 27 on average | 12 / 100 |
| [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 17 on average | 9 / 250 |
| [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 7 / 300 |
| nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 1 / 200 |
| RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 4 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Isolated save recovery check: what is it?
The estimate for Isolated save recovery check's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 32 days 15 hours ago. A monthly wipe schedule is published in its tags.
Server
In which region does Isolated save recovery check sit?
The EA tag on Isolated save recovery check lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 153.246.233.123:38015.
What Rust build does Isolated save recovery check run?
The platform is Linux, with Rust network protocol 2634 and build 166586 running on Isolated save recovery check. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Isolated save recovery check show, and is it up?
Last seen 25 days 19 hours ago, Isolated save recovery check now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.
Tags
Which meanings do the tags on Isolated save recovery check carry?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): The server browser files it under East Asia are the tags Isolated save recovery check publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Isolated save recovery check?
Among the Rust Server Analytics lists Isolated save recovery check fits are: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Isolated save recovery check hold in the server rankings?
Isolated save recovery check holds #15,917 on seven-day player hours and #487 in Asia, inside the top 69% of the ranked field.
At what level does Isolated save recovery check run its population?
No response from Isolated save recovery check at the latest check, with a last sighting 25 days 19 hours ago.
Map and rules
How is Isolated save recovery check configured, and what rules apply?
No gather rate is given in the name of Isolated save recovery check. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Isolated save recovery check?
A procedural map, generated by the game, runs on Isolated save recovery check.
Connection
What is the way onto Isolated save recovery check?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.246.233.123:38015.