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Drill-through Server detail

Isolated save recovery check

Offline EA 153.246.233.123:38015 checked 25d ago

Drill-through
FilterServeris Isolated save recovery check
Attributes
monthly wipes vanillaoxide
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,917 top 69% · #487 in EA
Last wipe 32d ago monthly schedule
Next wipe 8d 14h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average 40 / 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 27 on average 12 / 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 17 on average 9 / 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 7 / 300
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 1 / 200
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average 4 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Isolated save recovery check: what is it?

The estimate for Isolated save recovery check's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 32 days 15 hours ago. A monthly wipe schedule is published in its tags.

Server

In which region does Isolated save recovery check sit?

The EA tag on Isolated save recovery check lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 153.246.233.123:38015.

What Rust build does Isolated save recovery check run?

The platform is Linux, with Rust network protocol 2634 and build 166586 running on Isolated save recovery check. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Isolated save recovery check show, and is it up?

Last seen 25 days 19 hours ago, Isolated save recovery check now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

Which meanings do the tags on Isolated save recovery check carry?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): The server browser files it under East Asia are the tags Isolated save recovery check publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Isolated save recovery check?

Among the Rust Server Analytics lists Isolated save recovery check fits are: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Isolated save recovery check hold in the server rankings?

Isolated save recovery check holds #15,917 on seven-day player hours and #487 in Asia, inside the top 69% of the ranked field.

At what level does Isolated save recovery check run its population?

No response from Isolated save recovery check at the latest check, with a last sighting 25 days 19 hours ago.

Map and rules

How is Isolated save recovery check configured, and what rules apply?

No gather rate is given in the name of Isolated save recovery check. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Isolated save recovery check?

A procedural map, generated by the game, runs on Isolated save recovery check.

Connection

What is the way onto Isolated save recovery check?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.246.233.123:38015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.