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[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe

Online EA 153.197.161.35:28017 checked 7m ago

Drill-through
FilterServeris [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
Attributes
biweekly wipes vanillacarbonpremium
Last refreshed
Players now 2/ 150
7-day average 1 peak 7
Rank #3,524 top 16% · #334 in EA
Last wipe 12d ago biweekly schedule
Next wipe 1d 19h Fri 30 Oct, 04:32 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 04:32 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

InWhen, UTCKind
1d 19hFri 30 Oct, 04:32 UTCits own
8d 10hThu 5 Nov, 19:00 UTCFW force wipe
15d 19hFri 13 Nov, 04:32 UTCits own
29d 19hFri 27 Nov, 04:32 UTCits own
36d 10hThu 3 Dec, 19:00 UTCFW force wipe
43d 19hFri 11 Dec, 04:32 UTCits own

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:32 UTC12d ago 5 – running 0
Thu 1 Oct, 19:05 UTC FW26d ago 4 halved by day 9 14.4 days 0
Thu 17 Sep, 19:00 UTC40d ago 7 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 77 on average 39 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 47 on average 20 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 14 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe wipe?

The prediction follows its tag, because too few of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's wipes are on record to confirm the schedule. A wipe is scheduled for Friday 30 October at 04:32 UTC, according to this server's cycle. 12 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe: what should you expect?

Recent wipes averaged a busiest count of 5 players. The highest player count on the latest wipe arrived 28 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 7.5 when it didn't hold.

Server

What is the hosting location of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

The EA tag on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe lists it in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 153.197.161.35:28017.

Which Rust version is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe on?

On Linux, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe up, and how steady is its uptime?

The current status of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is online. Its reported uptime indicates a restart roughly 10 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe show?

Over 48 hours the average held at 98 server fps, and the minimum was 80. Entity count reached 122,965, covering buildings, deployables and the rest of the world. Peak memory was 4,466 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe carry?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^y (Carbon): It runs Carbon for plugins; ^q (Premium): Only premium-status players can connect; EA (East Asia): Its browser listing sits in East Asia are the tags [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe fits are: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

2 other servers we track publish a crypto-cheer.jp hostname too, and so does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, which points to a shared operator.

Player numbers

What position does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hold in the server rankings?

Ranked on seven-day player hours, [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is #3,524 overall and #334 in Asia, within the top 16% of ranked servers.

How many players does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe carry?

Of 150 slots, 2 are filled on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe at this refresh. Averaging 1 players across seven days, the server reached a peak of 7. Across the last 48 hours, 10:00 UTC shows the highest average: 5 players.

Settings

How is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe configured, and what rules apply?

Gather rate is not mentioned in the name of [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The plugin framework is Carbon. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe uses a procedural map of size 4,500 with seed 930824030, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.197.161.35:28017. Only premium-status players can connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,^v,EA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^y
Carbon It runs Carbon for plugins.
^q
Premium Only premium-status players can connect.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.