Toyohara
Online 152.89.199.58:35300 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC25d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 274 / 325 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 211 on average | 161 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 131 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 155 on average | 219 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 137 on average | 169 / 200 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 63 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Toyohara wipe?
The force wipe is the only wipe for Toyohara, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 25 days 2 hours. A monthly wipe schedule is published in its tags.
On Toyohara, what happens on wipe day?
The average busiest count over recent wipes is 6 players. 15 hours after the latest wipe the crowd peaked.
Server
Which location hosts Toyohara?
A region is not published by Toyohara. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 152.89.199.58:35300.
Which Rust version is Toyohara on?
On Windows, Toyohara runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Toyohara show, and is it up?
The current status of Toyohara is online. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 94%, or 158 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Toyohara stable?
Over 48 hours the average held at 85 server fps, and the minimum was 67. Buildings, deployables and all other world objects brought the entity total to 151,075. At its highest, memory use was 3,779 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do Toyohara's tags stand for?
The game's server browser reads the tags Toyohara publishes: gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): 200 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Toyohara appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Toyohara fits are: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Toyohara hold in the server rankings?
Player hours for the last seven days place Toyohara at #3,274, in the top 15% of the ranked field.
How many players does Toyohara carry?
Toyohara holds 0 players of its 200 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 18:00 UTC with 4 players.
Map and rules
How is Toyohara configured, and what rules apply?
No gather rate is given in the name of Toyohara. A maximum of 10 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Toyohara?
A procedural map of size 4,900 with seed 365238753, generated by the game, runs on Toyohara. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Toyohara?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 152.89.199.58:35300. Find it online at https://discord.com/invite/uFrXzFjfb.