[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online EA 15.235.216.54:29013 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW27d ago | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 13 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 18 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 18 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
With the force wipe, once a month, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 20 hours. A monthly wipe schedule is published in its tags.
Wipe day on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: what should you expect?
The average busiest count over recent wipes is 14 players. 39 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Its EA tag puts [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 15.235.216.54:29013 is its address.
Which Rust version is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?
The current status of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online. Its reported uptime indicates a restart roughly 41 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stable?
Server fps averaged 58 over the last 48 hours, with a floor of 52. Entity count reached 189,054, covering buildings, deployables and the rest of the world. Peak memory was 5,952 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing be read?
Tags from [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EA (East Asia): Its browser listing sits in East Asia. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The following Rust Server Analytics lists count [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing among their servers: Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, as by 13 other servers we track, so one operator most likely runs them all.
Player numbers
What position does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold in the server rankings?
For player hours over the last seven days, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing places #1,307 globally and #132 in Asia, in the top 6% of all ranked servers.
What is the population of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Population at the current refresh: 5 players on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, against 200 slots. The seven-day mean is 6 players, against a peak of 17. The 48-hour peak window is 14:00 UTC, at an average of 9 players.
Map and rules
What are the settings on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and its rules?
Gather rate is not mentioned in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: which one is it?
The game generates a procedural map of size 4,500 with seed 393537180 for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
How can a player join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.216.54:29013. Find it online at https://rustez.com.