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[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23

Online 15.235.181.126:28020 checked 9m ago

Drill-through
FilterServeris [SEA] Lone Survivors - Medium | Solo | 2x…
Attributes
2x oxide
Last refreshed
Players now 1/ 60
7-day average 3 peak 10
Rank #1,911 top 9%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak7players, last three wipes
crowd held20%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:29 UTC6d ago 9 – running 0
Fri 16 Oct, 12:29 UTC13d ago 7 halved by day 6 7 days 0
Mon 5 Oct, 12:50 UTC24d ago 6 halved by day 6 11 days 2
Thu 1 Oct, 18:13 UTC FW27d ago 10 held half 3.8 days 3
Thu 24 Sep, 12:27 UTC35d ago 13 halved by day 4 7.2 days 0
Thu 17 Sep, 12:35 UTC42d ago 9 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped EA · groups of 8+ · 2x · 1 on average 6 / 60
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 83 on average 50 / 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average 83 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 5 on average 5 / 140
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average 1 / 50
#5[坚果]2X Solo/独狼/萌新/养老/月清 EA · no group limit · 2x · monthly · 2 on average 1 / 500

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: what is it?

No next wipe can be predicted for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was made.

On [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, what happens on wipe day?

Recent wipes averaged a busiest count of 7 players. 41 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. By day 6 it had fallen below half where the hold failed.

Server details

In which region does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 sit?

No region tag is published by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, but the name points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 15.235.181.126:28020.

Which Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 on?

On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 show, and is it up?

The current status of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is online. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 show?

Over 48 hours the average held at 91 server fps, and the minimum was 58. Buildings, deployables and all other world objects brought the entity total to 78,686. Memory use reached 3,483 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carry?

Tags from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

Among the Rust Server Analytics lists [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 fits are: Rust servers with a 2x gather rate and Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold in the server rankings?

Player hours for the last seven days place [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,911, in the top 9% of the ranked field.

What is the population of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

Population at the current refresh: 1 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, against 60 slots. The seven-day mean is 3 players, against a peak of 10. The 48-hour peak window is 13:00 UTC, at an average of 7 players.

Settings

What are the settings on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, and its rules?

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: which one is it?

The game generates a procedural map of size 3,300 with seed 1337 for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

What is the way onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.181.126:28020. https://www.lonesurvivor.online/ is its website.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Player slots: 60.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.