[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23
Online 15.235.181.126:28020 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:29 UTC6d ago | 9 | – | running | 0 |
| Fri 16 Oct, 12:29 UTC13d ago | 7 | halved by day 6 | 7 days | 0 |
| Mon 5 Oct, 12:50 UTC24d ago | 6 | halved by day 6 | 11 days | 2 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 10 | held half | 3.8 days | 3 |
| Thu 24 Sep, 12:27 UTC35d ago | 13 | halved by day 4 | 7.2 days | 0 |
| Thu 17 Sep, 12:35 UTC42d ago | 9 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped | EA · groups of 8+ · 2x · 1 on average | 6 / 60 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 83 on average | 50 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 24 on average | 83 / 150 |
| [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 5 on average | 5 / 140 |
| [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 1 / 50 |
| #5[坚果]2X Solo/独狼/萌新/养老/月清 | EA · no group limit · 2x · monthly · 2 on average | 1 / 500 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: what is it?
No next wipe can be predicted for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was made.
On [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, what happens on wipe day?
Recent wipes averaged a busiest count of 7 players. 41 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. By day 6 it had fallen below half where the hold failed.
Server details
In which region does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 sit?
No region tag is published by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, but the name points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 15.235.181.126:28020.
Which Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 on?
On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 show, and is it up?
The current status of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is online. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 show?
Over 48 hours the average held at 91 server fps, and the minimum was 58. Buildings, deployables and all other world objects brought the entity total to 78,686. Memory use reached 3,483 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carry?
Tags from [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Among the Rust Server Analytics lists [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 fits are: Rust servers with a 2x gather rate and Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Player numbers
What position does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold in the server rankings?
Player hours for the last seven days place [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,911, in the top 9% of the ranked field.
What is the population of [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Population at the current refresh: 1 players on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, against 60 slots. The seven-day mean is 3 players, against a peak of 10. The 48-hour peak window is 13:00 UTC, at an average of 7 players.
Settings
What are the settings on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, and its rules?
[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: which one is it?
The game generates a procedural map of size 3,300 with seed 1337 for [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
What is the way onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.181.126:28020. https://www.lonesurvivor.online/ is its website.