[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped
Online 15.235.181.126:28016 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 15h | Thu 12 Nov, 12:28 UTC | its own |
| 20d 15h | Thu 19 Nov, 12:28 UTC | its own |
| 27d 15h | Thu 26 Nov, 12:28 UTC | its own |
| 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 15h | Thu 10 Dec, 12:28 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:28 UTC8h ago | – | – | running | 0 |
| Thu 22 Oct, 12:28 UTC7d ago | 14 | – | – | 0 |
| Thu 15 Oct, 12:29 UTC14d ago | 6 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 12:28 UTC21d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 1 Oct, 17:58 UTC FW28d ago | 5 | halved by day 5 | 6.8 days | 0 |
| Thu 17 Sep, 12:35 UTC42d ago | 6 | halved by day 9 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 | EA · groups of 8+ · 2x · 3 on average | 1 / 60 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 84 on average | 22 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 25 on average | 51 / 150 |
| [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 5 on average | 2 / 140 |
| [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 0 / 50 |
| |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 | EA · groups of 12+ · 2x · weekly · 2 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped wipe?
The wipe rhythm of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is every Thursday at 12:28 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 8 hours.
On [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, what happens on wipe day?
Across recent wipes the busiest point averaged 8 players. 4 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5 it had fallen below half where the hold failed.
Server details
What is the hosting location of [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
No region tag is published by [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, but the name points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.235.181.126:28016.
Which Rust version is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. Your game must match the protocol to join, and Steam applies that update.
Is [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped up, and how steady is its uptime?
As of the latest refresh, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped is online. About 6 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped show?
The 48-hour average was 94 server fps; the low was 35. Buildings, deployables and all other world objects brought the entity total to 67,885. At its highest, memory use was 3,077 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped be read?
Tags from [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped among their servers: Rust servers with a 2x gather rate and Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Player numbers
What position does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped hold in the server rankings?
On player hours over seven days, [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped ranks #2,725, within the top 12% of ranked servers.
At what level does [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped run its population?
[SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped holds 4 players of its 60 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 16:00 UTC with 7 players.
Settings
What are the settings on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, and its rules?
Gather at 2x on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped, according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped: which one is it?
The game generates a procedural map of size 3,300 with seed 1337 for [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
How do you connect to [SEA] Lone Survivors - Main | Quad | 2x Gather | Just Wiped?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.181.126:28016. https://www.lonesurvivor.online/ is its website.