Fractured Eden Test
Offline 15.204.47.27:28035 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:10 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 5h | Fri 30 Oct, 15:10 UTC | its own |
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 5h | Fri 13 Nov, 15:10 UTC | its own |
| 29d 5h | Fri 27 Nov, 15:10 UTC | its own |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 5h | Fri 11 Dec, 15:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:10 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 13:58 UTC27d ago | 2 | – | 1.1 days | 0 |
| Thu 1 Oct, 00:30 UTC28d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 02:06 UTC35d ago | 2 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 17 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 3 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 9 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 4 / 50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
When does Fractured Eden Test wipe?
The tag sets the prediction: too few of Fractured Eden Test's wipes are on record to confirm its schedule. Friday 30 October at 15:10 UTC is the date the next wipe falls on. The current world dates from 26 days 15 hours. A wipe every two weeks is stated in its tags.
Wipe day on Fractured Eden Test: what should you expect?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 3 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
Which location hosts Fractured Eden Test?
A region is not published by Fractured Eden Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.204.47.27:28035.
What Rust build does Fractured Eden Test run?
Rust network protocol 2634 and build 166586 on Windows is the setup for Fractured Eden Test. The protocol has to match before you can join; Steam updates it automatically.
Is Fractured Eden Test up, and how steady is its uptime?
Offline at this refresh: Fractured Eden Test, last seen 26 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 21 September 2026.
Lists and tags
Which meanings do the tags on Fractured Eden Test carry?
gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Fractured Eden Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Fractured Eden Test?
The following Rust Server Analytics lists count Fractured Eden Test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Against other Rust servers, how does Fractured Eden Test compare?
Player hours for the last seven days place Fractured Eden Test at #14,353, in the top 63% of the ranked field.
What is the population of Fractured Eden Test?
The last sighting of Fractured Eden Test was 26 days 14 hours ago; it is offline at this refresh.
Settings
How is Fractured Eden Test configured, and what rules apply?
No gather rate is given in the name of Fractured Eden Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto Fractured Eden Test?
In the Rust console (F1), enter client.connect 15.204.47.27:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.