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Drill-through Server detail

Deadlock Vanilla! Linux Players Welcome

Online EU 149.202.88.156:1337 checked 9m ago

Drill-through
FilterServeris Deadlock Vanilla! Linux Players Welcome
Attributes
monthly wipes vanillacarbon
Last refreshed
Players now 4/ 50
7-day average 2 peak 9
Rank #2,053 top 9% · #799 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 8% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
35d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 163 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 116 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average 56 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 113 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 74 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average 32 / 300

Quick answers

from the figures on this page

Wipe data

When does Deadlock Vanilla! Linux Players Welcome wipe?

With the force wipe, once a month, Deadlock Vanilla! Linux Players Welcome wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 4 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on Deadlock Vanilla! Linux Players Welcome: what should you expect?

Across recent wipes the busiest point averaged 8 players. 26 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Deadlock Vanilla! Linux Players Welcome?

The EU tag on Deadlock Vanilla! Linux Players Welcome lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 149.202.88.156:1337.

Which Rust version is Deadlock Vanilla! Linux Players Welcome on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Deadlock Vanilla! Linux Players Welcome. Your game must match the protocol to join, and Steam applies that update.

What uptime does Deadlock Vanilla! Linux Players Welcome show, and is it up?

As of the latest refresh, Deadlock Vanilla! Linux Players Welcome is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 144 were up: 86%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Deadlock Vanilla! Linux Players Welcome stable?

Server fps averaged 30 over the last 48 hours, with a floor of 30. At its highest the entity count was 56,896, including buildings, deployables and all else. Peak memory was 2,335 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Deadlock Vanilla! Linux Players Welcome be read?

Tags from Deadlock Vanilla! Linux Players Welcome, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Deadlock Vanilla! Linux Players Welcome appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Deadlock Vanilla! Linux Players Welcome among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is Deadlock Vanilla! Linux Players Welcome?

A deadlock.com hostname is published by Deadlock Vanilla! Linux Players Welcome, as it is by 1 other server we track; the same operator most likely runs them.

Player numbers

Where does Deadlock Vanilla! Linux Players Welcome sit among Rust servers?

Deadlock Vanilla! Linux Players Welcome holds #2,053 on seven-day player hours and #799 in Europe, inside the top 9% of the ranked field.

How many players does Deadlock Vanilla! Linux Players Welcome carry?

Population at the current refresh: 4 players on Deadlock Vanilla! Linux Players Welcome, against 50 slots. Averaging 2 players across seven days, the server reached a peak of 9. Averaged over 48 hours, activity is highest at 02:00 UTC with 7 players.

Map and rules

What settings and rules does Deadlock Vanilla! Linux Players Welcome use?

The name of Deadlock Vanilla! Linux Players Welcome does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Carbon are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is disabled.

What is the map for Deadlock Vanilla! Linux Players Welcome?

A procedural map of size 3,000 with seed 618656864, generated by the game, runs on Deadlock Vanilla! Linux Players Welcome. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Deadlock Vanilla! Linux Players Welcome?

In the Rust console (F1), enter client.connect 149.202.88.156:1337. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust.deadlock.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.