Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28085 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:02 UTC FW26d ago | 0 | – | running | 0 |
| Thu 1 Oct, 02:10 UTC27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 19:04 UTC28d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 6 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 6 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 3 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 8 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 4 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?
With the force wipe, once a month, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 26 days 21 hours. A monthly wipe schedule is published in its tags.
Wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?
Its NA tag puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 148.72.141.118:28085.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Your game must match the protocol to join, and Steam applies that update.
What uptime does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show, and is it up?
The current status of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.
What performance does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show?
Over 48 hours the average held at 240 server fps, and the minimum was 240. At its highest the entity count was 1,125, including buildings, deployables and all else. Peak memory was 2,081 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry?
The game's server browser reads the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The following Rust Server Analytics lists count Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Against other Rust servers, how does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x compare?
For player hours over the last seven days, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x places #10,255 globally and #1,286 in North America, in the top 46% of all ranked servers.
What is the population of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 0 players.
Map and rules
What settings and rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x use?
2x gathering is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x states in its name. A maximum of 16 players per group applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: which one is it?
A procedural map of size 1,500 with seed 1337, generated by the game, runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
What is the way onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.72.141.118:28085. Find it online at https://discord.com/invite/ypuyhg6vGE.