Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28045 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:43 UTC FW27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 05:13 UTC27d ago | 2 | – | 0.7 days | 0 |
| Wed 30 Sep, 19:04 UTC28d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 6 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 3 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 5 / 100 |
| Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 2 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?
The force wipe is the only wipe for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 2 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 5 hours after it began.
Server details
What is the hosting location of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Its NA tag puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 148.72.141.118:28045.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?
The current status of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. The uptime it reports puts the last restart at about 12 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.
What performance does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show?
Over 48 hours the average held at 231 server fps, and the minimum was 186. At its highest the entity count was 27,216, including buildings, deployables and all else. At its highest, memory use was 3,004 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x be read?
The game's server browser reads the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit among Rust servers?
Ranked on seven-day player hours, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #3,723 overall and #610 in North America, within the top 17% of ranked servers.
What is the population of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 5. Across the last 48 hours, 01:00 UTC shows the highest average: 3 players.
Settings
How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x names a 2x gather rate. A maximum of 16 players per group applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: which one is it?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses a procedural map of size 2,500, generated by the game. The name of the map is Custom Map.
How to join
How can a player join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
In the Rust console (F1), enter client.connect 148.72.141.118:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/ypuyhg6vGE is its website.