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Drill-through Server detail

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28035 checked 9m ago

Drill-through
FilterServeris Sanguine Rust | MMORPG | Custom Skill Tre…
Attributes
2x monthly wipes moddedcarbonpve
Last refreshed
Players now 1/ 100
7-day average 0 peak 4
Rank #4,274 top 19% · #720 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
35d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:52 UTC FW27d ago 4 – running 0
Thu 1 Oct, 05:07 UTC27d ago 4 – 0.6 days 0
Wed 30 Sep, 19:04 UTC28d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average 6 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average 6 / 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E NA · groups of 8+ · 2x · monthly · 4 on average 3 / 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average 7 / 100
Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average 4 / 100
"SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: what is it?

The force wipe is the only wipe for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 2 hours ago. Its tags state a wipe schedule of one month.

Wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: what should you expect?

Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 30 hours in.

Server

Which location hosts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Its NA tag puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 148.72.141.118:28035.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

On Linux, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x up, and how steady is its uptime?

As of the latest refresh, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform well?

The 48-hour average was 238 server fps; the low was 234. At its highest the entity count was 30,800, including buildings, deployables and all else. At its highest, memory use was 2,916 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x be read?

Tags from Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

These Rust Server Analytics lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit among Rust servers?

For player hours over the last seven days, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x places #4,274 globally and #720 in North America, in the top 19% of all ranked servers.

How many players does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry?

Of 100 slots, 1 are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at this refresh. Averaging 0 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 23:00 UTC with 1 players.

Map and rules

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

Gather at 2x on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, according to the server name. Players per group: up to 16. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 2,500, generated by the game, runs on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The name of the map is Custom Map.

Connection

How do you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

In the Rust console (F1), enter client.connect 148.72.141.118:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.