Rust Server Analytics 93,847 players11,851 servers
All servers
Drill-through Server detail

RustyToad

Online EU 148.251.238.131:29015 checked 13m ago

Drill-through
FilterServeris RustyToad
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 2/ 50
7-day average 0 peak 3
Rank #4,499 top 20% · #1593 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 10 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 22 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 31 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 31 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 19 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 36 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 18 / 75

Quick answers

from the figures on this page

Wipe data

On what cycle does RustyToad wipe?

Once a month RustyToad wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 21 hours. The tags carry a monthly wipe schedule.

Wipe day on RustyToad: what should you expect?

Recent wipes averaged a busiest count of 10 players. Peak population for the latest wipe came 47 hours after it began.

Server

What is the hosting location of RustyToad?

In Europe, according to its EU tag, sits RustyToad. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 148.251.238.131:29015.

Which Rust version is RustyToad on?

Rust network protocol 2635 and build 168909 on Windows is the setup for RustyToad. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustyToad show, and is it up?

The current status of RustyToad is online. About 4 days 18 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RustyToad stable?

Over 48 hours the average held at 113 server fps, and the minimum was 89. At its highest the entity count was 105,172, including buildings, deployables and all else. Peak memory was 3,367 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do RustyToad's tags stand for?

The game's server browser reads the tags RustyToad publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts30 (Group limit): The cap is 30 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustyToad?

Among the Rust Server Analytics lists RustyToad fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is RustyToad?

Among the servers we track, none besides RustyToad uses its rustytoad.de hostname.

Player numbers

What position does RustyToad hold in the server rankings?

RustyToad holds #4,499 on seven-day player hours and #1,593 in Europe, inside the top 20% of the ranked field.

What is the population of RustyToad?

Population at the current refresh: 2 players on RustyToad, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 13:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does RustyToad use?

No gather rate is given in the name of RustyToad. The cap on group membership is 30 players. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on RustyToad: which one is it?

A procedural map of size 3,700 with seed 1430733495, generated by the game, runs on RustyToad. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join RustyToad?

In the Rust console (F1), enter client.connect 148.251.238.131:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/WKFtveKh35.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts30
Group limit The cap is 30 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.