RustyToad
Online EU 148.251.238.131:29015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 22 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 31 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 31 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 19 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 36 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 18 / 75 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustyToad wipe?
Once a month RustyToad wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 21 hours. The tags carry a monthly wipe schedule.
Wipe day on RustyToad: what should you expect?
Recent wipes averaged a busiest count of 10 players. Peak population for the latest wipe came 47 hours after it began.
Server
What is the hosting location of RustyToad?
In Europe, according to its EU tag, sits RustyToad. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 148.251.238.131:29015.
Which Rust version is RustyToad on?
Rust network protocol 2635 and build 168909 on Windows is the setup for RustyToad. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustyToad show, and is it up?
The current status of RustyToad is online. About 4 days 18 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on RustyToad stable?
Over 48 hours the average held at 113 server fps, and the minimum was 89. At its highest the entity count was 105,172, including buildings, deployables and all else. Peak memory was 3,367 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do RustyToad's tags stand for?
The game's server browser reads the tags RustyToad publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts30 (Group limit): The cap is 30 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RustyToad?
Among the Rust Server Analytics lists RustyToad fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is RustyToad?
Among the servers we track, none besides RustyToad uses its rustytoad.de hostname.
Player numbers
What position does RustyToad hold in the server rankings?
RustyToad holds #4,499 on seven-day player hours and #1,593 in Europe, inside the top 20% of the ranked field.
What is the population of RustyToad?
Population at the current refresh: 2 players on RustyToad, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 13:00 UTC shows the highest average: 2 players.
Map and rules
What settings and rules does RustyToad use?
No gather rate is given in the name of RustyToad. The cap on group membership is 30 players. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on RustyToad: which one is it?
A procedural map of size 3,700 with seed 1430733495, generated by the game, runs on RustyToad. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join RustyToad?
In the Rust console (F1), enter client.connect 148.251.238.131:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/WKFtveKh35.