WARBANDITS.GG DOGFIGHT
Online EU 148.251.232.50:28005 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:27 UTC2d ago | 2 | – | running | 1 |
| Sun 25 Oct, 21:17 UTC3d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 20:24 UTC19d ago | 5 | halved by day 1 | 16 days | 0 |
| Thu 8 Oct, 16:36 UTC20d ago | 5 | – | 1.2 days | 1 |
| Fri 2 Oct, 15:26 UTC26d ago | 1 | – | 6 days | 1 |
| Thu 1 Oct, 21:40 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 11:51 UTC27d ago | 7+1 queue | – | 0.4 days | 3 |
| Wed 30 Sep, 15:50 UTC28d ago | 7+1 queue | – | 0.8 days | 1 |
| Wed 30 Sep, 08:01 UTC29d ago | 7+1 queue | – | 0.3 days | 1 |
| Tue 29 Sep, 15:59 UTC29d ago | 3 | – | 0.7 days | 25 |
| Sun 27 Sep, 16:17 UTC31d ago | 107 | – | 2 days | 3 |
| Sun 27 Sep, 08:15 UTC32d ago | 107 | – | 0.3 days | 0 |
| Sat 26 Sep, 17:06 UTC32d ago | 107 | – | 0.6 days | 0 |
| Fri 18 Sep, 18:28 UTC40d ago | 1 | halved by day 3 | 7.9 days | 0 |
| Thu 17 Sep, 15:57 UTC41d ago | 1 | – | 1.1 days | 0 |
| Wed 16 Sep, 14:47 UTC42d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 1 / 100 |
| Российский X1000 MAGIC|SURVHUB.RU|EVETNS | EU · groups of 50+ · 1000x · monthly · 3 on average | 4 / 200 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| AlexRust X1000000 | EU · groups of 50+ · 1e+06x · monthly · 1 on average | 2 / 100 |
| MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 105 on average | 104 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for WARBANDITS.GG DOGFIGHT: what is it?
With the force wipe, once a month, WARBANDITS.GG DOGFIGHT wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 12 hours ago the current world was made. The tags carry a monthly wipe schedule.
On WARBANDITS.GG DOGFIGHT, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.
Server
What is the hosting location of WARBANDITS.GG DOGFIGHT?
In Europe, according to its EU tag, sits WARBANDITS.GG DOGFIGHT. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 148.251.232.50:28005 is its address.
Which Rust version is WARBANDITS.GG DOGFIGHT on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on WARBANDITS.GG DOGFIGHT. The protocol has to match before you can join; Steam updates it automatically.
What uptime does WARBANDITS.GG DOGFIGHT show, and is it up?
WARBANDITS.GG DOGFIGHT reports online at the current check. About 8 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does WARBANDITS.GG DOGFIGHT show?
Server fps averaged 20 over the last 48 hours, with a floor of 5. Entity count reached 29,149, covering buildings, deployables and the rest of the world. Peak memory was 2,260 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do WARBANDITS.GG DOGFIGHT's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^d (Combat training): Loot is provided for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags WARBANDITS.GG DOGFIGHT publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does WARBANDITS.GG DOGFIGHT appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists WARBANDITS.GG DOGFIGHT fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player numbers
Where does WARBANDITS.GG DOGFIGHT sit among Rust servers?
Ranked on seven-day player hours, WARBANDITS.GG DOGFIGHT is #4,894 overall and #1,691 in Europe, within the top 22% of ranked servers.
What is the population of WARBANDITS.GG DOGFIGHT?
Population at the current refresh: 0 players on WARBANDITS.GG DOGFIGHT, against 50 slots. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 23:00 UTC, at an average of 1 players.
Settings
How is WARBANDITS.GG DOGFIGHT configured, and what rules apply?
The name of WARBANDITS.GG DOGFIGHT does not state a gather rate. The game's default 8-player group limit is in force. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on WARBANDITS.GG DOGFIGHT: which one is it?
A procedural map of size 2,500 with seed 1337, generated by the game, runs on WARBANDITS.GG DOGFIGHT. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
How do you connect to WARBANDITS.GG DOGFIGHT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.251.232.50:28005. https://discord.com/invite/ST4bPjk7fj is its website.