[US West] Facepunch 2
Online 148.113.198.7:28015 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 29 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 114 on average | 74 / 200 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 64 on average | 30 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 39 on average | 16 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 17 / 150 |
| Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 32 on average | 22 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US West] Facepunch 2: what is it?
The force wipe is the only wipe for [US West] Facepunch 2, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 1 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on [US West] Facepunch 2: what should you expect?
The average busiest count over recent wipes is 29 players. 35 hours after the latest wipe the crowd peaked.
Server
Which location hosts [US West] Facepunch 2?
No region tag is published by [US West] Facepunch 2, but the name points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 148.113.198.7:28015.
Which Rust version is [US West] Facepunch 2 on?
On Windows, [US West] Facepunch 2 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does [US West] Facepunch 2 show, and is it up?
As of the latest refresh, [US West] Facepunch 2 is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [US West] Facepunch 2 show?
Over 48 hours the average held at 232 server fps, and the minimum was 222. At its highest the entity count was 144,633, including buildings, deployables and all else. Peak memory was 6,386 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [US West] Facepunch 2 be read?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Player slots: 400; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [US West] Facepunch 2 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US West] Facepunch 2 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [US West] Facepunch 2: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [US West] Facepunch 2?
124 other servers we track publish a playrust.com hostname too, and so does [US West] Facepunch 2, which points to a shared operator.
Player numbers
Against other Rust servers, how does [US West] Facepunch 2 compare?
On player hours over seven days, [US West] Facepunch 2 ranks #987, within the top 4% of ranked servers.
How many players does [US West] Facepunch 2 carry?
Population at the current refresh: 5 players on [US West] Facepunch 2, against 400 slots. The seven-day mean is 9 players, against a peak of 23. Averaged over 48 hours, activity is highest at 23:00 UTC with 14 players.
Map and rules
How is [US West] Facepunch 2 configured, and what rules apply?
Gather rate is not mentioned in the name of [US West] Facepunch 2. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [US West] Facepunch 2: which one is it?
[US West] Facepunch 2 uses a procedural map of size 4,500 with seed 1946478515, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to [US West] Facepunch 2?
In the Rust console (F1), enter client.connect 148.113.198.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.