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Drill-through Server detail

[US West] Facepunch 2

Online 148.113.198.7:28015 checked 2h ago

Drill-through
FilterServeris [US West] Facepunch 2
Attributes
official monthly wipes vanilla
Last refreshed
Players now 5/ 400
7-day average 9 peak 23
Rank #987 top 4%
Last wipe 27d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 29 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average 90 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 114 on average 74 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 64 on average 30 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 39 on average 16 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average 17 / 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 32 on average 22 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US West] Facepunch 2: what is it?

The force wipe is the only wipe for [US West] Facepunch 2, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 1 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [US West] Facepunch 2: what should you expect?

The average busiest count over recent wipes is 29 players. 35 hours after the latest wipe the crowd peaked.

Server

Which location hosts [US West] Facepunch 2?

No region tag is published by [US West] Facepunch 2, but the name points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 148.113.198.7:28015.

Which Rust version is [US West] Facepunch 2 on?

On Windows, [US West] Facepunch 2 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does [US West] Facepunch 2 show, and is it up?

As of the latest refresh, [US West] Facepunch 2 is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [US West] Facepunch 2 show?

Over 48 hours the average held at 232 server fps, and the minimum was 222. At its highest the entity count was 144,633, including buildings, deployables and all else. Peak memory was 6,386 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [US West] Facepunch 2 be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Player slots: 400; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags [US West] Facepunch 2 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US West] Facepunch 2 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US West] Facepunch 2: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [US West] Facepunch 2?

124 other servers we track publish a playrust.com hostname too, and so does [US West] Facepunch 2, which points to a shared operator.

Player numbers

Against other Rust servers, how does [US West] Facepunch 2 compare?

On player hours over seven days, [US West] Facepunch 2 ranks #987, within the top 4% of ranked servers.

How many players does [US West] Facepunch 2 carry?

Population at the current refresh: 5 players on [US West] Facepunch 2, against 400 slots. The seven-day mean is 9 players, against a peak of 23. Averaged over 48 hours, activity is highest at 23:00 UTC with 14 players.

Map and rules

How is [US West] Facepunch 2 configured, and what rules apply?

Gather rate is not mentioned in the name of [US West] Facepunch 2. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the game's Official tab, it is listed. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US West] Facepunch 2: which one is it?

[US West] Facepunch 2 uses a procedural map of size 4,500 with seed 1946478515, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to [US West] Facepunch 2?

In the Rust console (F1), enter client.connect 148.113.198.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players Player slots: 400.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players on this server.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.