Rust Server Analytics 33,677 players11,663 servers
All servers
Drill-through Server detail

DinDin

Online 147.93.160.205:28515 checked 10m ago

Drill-through
FilterServeris DinDin
Attributes
monthly wipes vanillapremium
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,358 top 69%
Last wipe 22d ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 117 / 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 79 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average 23 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 61 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average 125 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 49 / 100

Quick answers

from the figures on this page

Wipe data

When does DinDin wipe?

The force wipe is the only wipe for DinDin, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 22 days 12 hours ago. Its tags state a wipe schedule of one month.

Wipe day on DinDin: what should you expect?

The average busiest count over recent wipes is 1 players. 2 hours after the latest wipe the crowd peaked.

Server details

Which location hosts DinDin?

A region is not published by DinDin. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 147.93.160.205:28515.

What Rust build does DinDin run?

On Windows, DinDin runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is DinDin up, and how steady is its uptime?

DinDin reports online at the current check. The uptime it reports puts the last restart at about 6 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 26 September 2026 is when Rust Server Analytics first recorded it.

Does DinDin perform well?

Over 48 hours the average held at 59 server fps, and the minimum was 42. Buildings, deployables and all other world objects brought the entity total to 79,932. Peak memory was 3,059 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on DinDin carry?

Tags from DinDin, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Only premium-status players can connect. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature DinDin?

The following Rust Server Analytics lists count DinDin among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does DinDin hold in the server rankings?

On player hours over seven days, DinDin ranks #15,358, within the top 69% of ranked servers.

What is the population of DinDin?

DinDin holds 0 players of its 50 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

How is DinDin configured, and what rules apply?

The name of DinDin does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Only premium-status players can connect. Anti-cheat status: VAC on.

What is the map for DinDin?

The game generates a procedural map of size 3,700 with seed 2082846974 for DinDin. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to DinDin?

In the Rust console (F1), enter client.connect 147.93.160.205:28515. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^q
Premium Only premium-status players can connect.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.