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Drill-through Server detail

[EU] PvE Mad | Zombies, Events & More

Online EU 145.239.255.44:28015 checked 10m ago

Drill-through
FilterServeris [EU] PvE Mad | Zombies, Events & More
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #9,538 top 43% · #2228 in EU
Last wipe 5d ago monthly schedule
Next wipe 8d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average 37 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 11 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 24 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average 22 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 21 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 28 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU] PvE Mad | Zombies, Events & More wipe?

The estimate for [EU] PvE Mad | Zombies, Events & More's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 5 days 18 hours. Its tags state a wipe schedule of one month.

Server

What is the hosting location of [EU] PvE Mad | Zombies, Events & More?

Its EU tag puts [EU] PvE Mad | Zombies, Events & More in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 145.239.255.44:28015 is its address.

What Rust build does [EU] PvE Mad | Zombies, Events & More run?

On Linux, [EU] PvE Mad | Zombies, Events & More runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU] PvE Mad | Zombies, Events & More show, and is it up?

The current status of [EU] PvE Mad | Zombies, Events & More is online. About 5 days 17 hours ago is when it last restarted, judged by its reported uptime. Of 120 hours in the last 5 full days, 120 were up: 100%. It entered Rust Server Analytics records on 22 October 2026.

Does [EU] PvE Mad | Zombies, Events & More perform well?

Server fps averaged 104 over the last 48 hours, with a floor of 89. Buildings, deployables and all other world objects brought the entity total to 120,014. Peak memory was 5,949 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do [EU] PvE Mad | Zombies, Events & More's tags stand for?

Tags from [EU] PvE Mad | Zombies, Events & More, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] PvE Mad | Zombies, Events & More?

These Rust Server Analytics lists include [EU] PvE Mad | Zombies, Events & More: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Where does [EU] PvE Mad | Zombies, Events & More sit among Rust servers?

Ranked on seven-day player hours, [EU] PvE Mad | Zombies, Events & More is #9,538 overall and #2,228 in Europe, within the top 43% of ranked servers.

At what level does [EU] PvE Mad | Zombies, Events & More run its population?

Of 100 slots, 0 are filled on [EU] PvE Mad | Zombies, Events & More at this refresh. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 18:00 UTC, at an average of 0 players.

Settings

What are the settings on [EU] PvE Mad | Zombies, Events & More, and its rules?

The name of [EU] PvE Mad | Zombies, Events & More does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on [EU] PvE Mad | Zombies, Events & More: which one is it?

The game generates a procedural map of size 4,500 with seed 805547930 for [EU] PvE Mad | Zombies, Events & More. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [EU] PvE Mad | Zombies, Events & More?

In the Rust console (F1), enter client.connect 145.239.255.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.