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Drill-through Server detail

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 43d ago

Drill-through
FilterServeris Swiss DEV (Development- and TestServer) [CH/DE]
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #14,730 #2436 in EU
Last wipe 50d ago monthly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 5 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 11 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 5 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 6 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 29 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 4 / 75

Quick answers

from the figures on this page

Wipe data

On what cycle does Swiss DEV (Development- and TestServer) [CH/DE] wipe?

An estimate from the force wipe gives Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 50 days 13 hours ago. A monthly wipe schedule is published in its tags.

Server details

Which location hosts Swiss DEV (Development- and TestServer) [CH/DE]?

The EU tag on Swiss DEV (Development- and TestServer) [CH/DE] lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 144.76.237.126:28035.

What Rust build does Swiss DEV (Development- and TestServer) [CH/DE] run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Swiss DEV (Development- and TestServer) [CH/DE]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Swiss DEV (Development- and TestServer) [CH/DE] show, and is it up?

The current status is offline for Swiss DEV (Development- and TestServer) [CH/DE], with the last sighting 43 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Tags

Which meanings do the tags on Swiss DEV (Development- and TestServer) [CH/DE] carry?

The game's server browser reads the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Swiss DEV (Development- and TestServer) [CH/DE]?

These Rust Server Analytics lists include Swiss DEV (Development- and TestServer) [CH/DE]: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Swiss DEV (Development- and TestServer) [CH/DE] sit among Rust servers?

Swiss DEV (Development- and TestServer) [CH/DE] holds #14,730 on seven-day player hours and #2,436 in Europe, inside the top – of the ranked field.

How many players does Swiss DEV (Development- and TestServer) [CH/DE] carry?

Swiss DEV (Development- and TestServer) [CH/DE] is offline at this refresh; the last contact was 43 days 6 hours ago.

Map and rules

How is Swiss DEV (Development- and TestServer) [CH/DE] configured, and what rules apply?

The name of Swiss DEV (Development- and TestServer) [CH/DE] does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Swiss DEV (Development- and TestServer) [CH/DE]?

A procedural map, generated by the game, runs on Swiss DEV (Development- and TestServer) [CH/DE].

Connection

What is the way onto Swiss DEV (Development- and TestServer) [CH/DE]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.76.237.126:28035.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.