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Drill-through Server detail

[AU] Meltdown

Offline 144.6.253.187:28015 checked 25d ago

Drill-through
FilterServeris [AU] Meltdown
Attributes
teams off moddedcarbonhardcore
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,746 top 65%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Alone & Afraid OC · no group limit · biweekly · 2 on average 2 / 50
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 8 / 100
vanilla + OC · groups of 16+ · monthly · 1 on average 1 / 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average 628 / 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 68 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 55 on average 119 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [AU] Meltdown: what is it?

With too few of its wipes on record, [AU] Meltdown's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 5 hours ago.

Server

Which location hosts [AU] Meltdown?

Without a region tag, [AU] Meltdown still has a name that points to Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 144.6.253.187:28015 is its address.

What Rust build does [AU] Meltdown run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on [AU] Meltdown. Joining requires the same protocol on your game; Steam handles the update.

Is [AU] Meltdown up, and how steady is its uptime?

The current status is offline for [AU] Meltdown, with the last sighting 25 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

What do [AU] Meltdown's tags stand for?

gmhardcore (Game mode): The tougher ruleset, hardcore; mp10 (Max players): 10 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags [AU] Meltdown publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [AU] Meltdown appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [AU] Meltdown fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Population

Against other Rust servers, how does [AU] Meltdown compare?

Player hours for the last seven days place [AU] Meltdown at #14,746, in the top 65% of the ranked field.

What is the population of [AU] Meltdown?

The last sighting of [AU] Meltdown was 25 days 20 hours ago; it is offline at this refresh.

Settings

What settings and rules does [AU] Meltdown use?

Gather rate is not mentioned in the name of [AU] Meltdown. Group limits are not published. hardcore is the game mode, The hardest mode from Facepunch. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [AU] Meltdown?

The game generates a procedural map for [AU] Meltdown.

Connection

How can a player join [AU] Meltdown?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.6.253.187:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp10
Max players 10 slots in total.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.