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Drill-through Server detail

My ChipHead Server

Online 142.132.156.174:28038 checked 10m ago

Drill-through
FilterServeris My ChipHead Server
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 10d ago monthly schedule
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0022:0004:0009:0015:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0022:0004:0009:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 273 / 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 183 / 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 137 / 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 160 on average 111 / 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average 102 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average 96 / 125

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My ChipHead Server: what is it?

The estimate for My ChipHead Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 10 days 7 hours. Its tags state a wipe schedule of one month.

Server details

Which location hosts My ChipHead Server?

No region appears in what My ChipHead Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 142.132.156.174:28038.

Which Rust version is My ChipHead Server on?

On Linux, My ChipHead Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My ChipHead Server, and is it online now?

The current status of My ChipHead Server is online. The uptime it reports puts the last restart at about 28 hours ago. 4% uptime over the last 7 full days, equal to 7 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Is performance on My ChipHead Server stable?

Over 48 hours the average held at 219 server fps, and the minimum was 192. Buildings, deployables and all other world objects brought the entity total to 46,706. Memory use reached 1,860 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do My ChipHead Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules are the tags My ChipHead Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My ChipHead Server?

The following Rust Server Analytics lists count My ChipHead Server among their servers: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

Where does My ChipHead Server sit among Rust servers?

On player hours over seven days, My ChipHead Server ranks #15,268, within the top 68% of ranked servers.

How many players does My ChipHead Server carry?

My ChipHead Server holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

How is My ChipHead Server configured, and what rules apply?

No gather rate is given in the name of My ChipHead Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on My ChipHead Server: which one is it?

A procedural map of size 3,000 with seed 55836, generated by the game, runs on My ChipHead Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto My ChipHead Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 142.132.156.174:28038. Find it online at https://chiphead.tech.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.