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Drill-through Server detail

[AU] All-Star Rust 2x

Online OC 14.201.22.45:28015 checked 8m ago

Drill-through
FilterServeris [AU] All-Star Rust 2x
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #15,183 top 68% · #176 in OC
Last wipe 27d ago monthly schedule
Next wipe 7d 10h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers, top 82% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 8 on average 50 / 75
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average 2 / 100
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 9 / 75
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average 2 / 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 7 on average 101 / 125
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [AU] All-Star Rust 2x wipe?

An estimate from the force wipe gives [AU] All-Star Rust 2x's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 13 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server

Which location hosts [AU] All-Star Rust 2x?

Its OC tag puts [AU] All-Star Rust 2x in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 14.201.22.45:28015 is its address.

What Rust build does [AU] All-Star Rust 2x run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [AU] All-Star Rust 2x. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [AU] All-Star Rust 2x show, and is it up?

As of the latest refresh, [AU] All-Star Rust 2x is online. Its reported uptime indicates a restart roughly 13 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.

Does [AU] All-Star Rust 2x perform well?

The 48-hour average was 133 server fps; the low was 67. Entity count reached 110,581, covering buildings, deployables and the rest of the world. Peak memory was 3,496 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [AU] All-Star Rust 2x be read?

Tags from [AU] All-Star Rust 2x, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [AU] All-Star Rust 2x?

Among the Rust Server Analytics lists [AU] All-Star Rust 2x fits are: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Whose server is [AU] All-Star Rust 2x?

2 other servers we track publish a 91169420.xyz hostname too, and so does [AU] All-Star Rust 2x, which points to a shared operator.

Player numbers

Against other Rust servers, how does [AU] All-Star Rust 2x compare?

[AU] All-Star Rust 2x holds #15,183 on seven-day player hours and #176 in Oceania, inside the top 68% of the ranked field.

How many players does [AU] All-Star Rust 2x carry?

Population at the current refresh: 0 players on [AU] All-Star Rust 2x, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is [AU] All-Star Rust 2x configured, and what rules apply?

[AU] All-Star Rust 2x names a 2x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [AU] All-Star Rust 2x: which one is it?

The game generates a procedural map of size 4,500 with seed 2119410940 for [AU] All-Star Rust 2x. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to [AU] All-Star Rust 2x?

In the Rust console (F1), enter client.connect 14.201.22.45:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/727U5r3FCb is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.