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Drill-through Server detail

[AU] All-Star Rust

Offline OC 121.218.131.59:28015 checked 37d ago

Drill-through
FilterServeris [AU] All-Star Rust
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,498 top 68% · #187 in OC
Last wipe 54d ago monthly schedule
Next wipe 8d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - AU Long OC · groups of 16+ · monthly · 33 on average 23 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 3 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 0 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 4 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 9 / 100
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 3 on average 5 / 75

Quick answers

from the figures on this page

Wipe data

When does [AU] All-Star Rust wipe?

The estimate for [AU] All-Star Rust's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 54 days 16 hours. The tags carry a monthly wipe schedule.

Server

Which location hosts [AU] All-Star Rust?

The OC tag on [AU] All-Star Rust lists it in Oceania. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 121.218.131.59:28015 is its address.

What Rust build does [AU] All-Star Rust run?

On Linux, [AU] All-Star Rust runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [AU] All-Star Rust show, and is it up?

Last seen 37 days 8 hours ago, [AU] All-Star Rust now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do [AU] All-Star Rust's tags stand for?

Tags from [AU] All-Star Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; OC (Oceania): Oceania is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [AU] All-Star Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [AU] All-Star Rust: Best Australian and Oceania Rust servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is [AU] All-Star Rust run?

A 91169420.xyz hostname is published by [AU] All-Star Rust, as by 2 other servers we track, so one operator most likely runs them all.

Player numbers

Where does [AU] All-Star Rust sit among Rust servers?

Ranked on seven-day player hours, [AU] All-Star Rust is #15,498 overall and #187 in Oceania, within the top 68% of ranked servers.

What is the population of [AU] All-Star Rust?

No response from [AU] All-Star Rust at the latest check, with a last sighting 37 days 8 hours ago.

Map and rules

What are the settings on [AU] All-Star Rust, and its rules?

Gather rate is not mentioned in the name of [AU] All-Star Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [AU] All-Star Rust: which one is it?

The game generates a procedural map of size 4,500 with seed 227153546 for [AU] All-Star Rust. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [AU] All-Star Rust?

In the Rust console (F1), enter client.connect 121.218.131.59:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Region

OC
Oceania Oceania is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.