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Drill-through Server detail

SubTest

Offline EA 14.13.64.130:29015 checked 30d ago

Drill-through
FilterServeris SubTest
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,956 top 71% · #499 in EA
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 56 / 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 41 / 100
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 38 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 33 / 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 8 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 23 / 88

Quick answers

from the figures on this page

Wipe data

When does SubTest wipe?

The rhythm of SubTest cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 46 days 12 hours ago the current world was made.

Server

What is the hosting location of SubTest?

Its EA tag puts SubTest in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 14.13.64.130:29015.

What Rust build does SubTest run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on SubTest. The protocol has to match before you can join; Steam updates it automatically.

Is SubTest up, and how steady is its uptime?

Offline at this refresh: SubTest, last seen 30 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 25 September 2026.

Tags

How should the tags on SubTest be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts16 (Group limit): The cap is 16 players per team; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EA (East Asia): The server browser files it under East Asia are the tags SubTest publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does SubTest appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SubTest among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does SubTest compare?

For player hours over the last seven days, SubTest places #16,956 globally and #499 in Asia, in the top 71% of all ranked servers.

What is the population of SubTest?

No response from SubTest at the latest check, with a last sighting 30 days 22 hours ago.

Map and rules

What are the settings on SubTest, and its rules?

The name of SubTest does not state a gather rate. Players per group: up to 16. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for SubTest?

A procedural map, generated by the game, runs on SubTest.

How to join

How can a player join SubTest?

In the Rust console (F1), enter client.connect 14.13.64.130:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,EA,^z,^y,^p,gmrust,cs163794,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts16
Group limit The cap is 16 players per team.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.