CobaltCove.io Testing Branch
Offline EU 138.201.33.101:38015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 10h | Thu 12 Nov, 14:48 UTC | its own |
| 27d 10h | Thu 26 Nov, 14:48 UTC | its own |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 10h | Thu 10 Dec, 14:48 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:48 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 15:07 UTC16d ago | 1 | – | 2 days | 0 |
| Sat 10 Oct, 07:36 UTC19d ago | 1 | – | 3.3 days | 1 |
| Thu 1 Oct, 18:51 UTC FW28d ago | – | – | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 70 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 9 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 20 / 50 |
| [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases | EU · groups of 10+ · biweekly · 27 on average | 9 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 26 on average | 4 / 200 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 14 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for CobaltCove.io Testing Branch: what is it?
Its tag guides the prediction, since CobaltCove.io Testing Branch has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 14 days 13 hours ago. A wipe every two weeks is stated in its tags.
On CobaltCove.io Testing Branch, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.
Server
In which region does CobaltCove.io Testing Branch sit?
In Europe, according to its EU tag, sits CobaltCove.io Testing Branch. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 138.201.33.101:38015.
Which Rust version is CobaltCove.io Testing Branch on?
On Windows, CobaltCove.io Testing Branch runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
What uptime does CobaltCove.io Testing Branch show, and is it up?
Offline at this refresh: CobaltCove.io Testing Branch, last seen 14 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on CobaltCove.io Testing Branch carry?
The game's server browser reads the tags CobaltCove.io Testing Branch publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature CobaltCove.io Testing Branch?
Among the Rust Server Analytics lists CobaltCove.io Testing Branch fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Whose server is CobaltCove.io Testing Branch?
2 other servers we track publish a cobaltcove.io hostname too, and so does CobaltCove.io Testing Branch, which points to a shared operator.
Population
Where does CobaltCove.io Testing Branch sit among Rust servers?
Ranked on seven-day player hours, CobaltCove.io Testing Branch is #12,874 overall and #2,424 in Europe, within the top 60% of ranked servers.
What is the population of CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch is offline at this refresh; the last contact was 14 days 13 hours ago.
Settings
What settings and rules does CobaltCove.io Testing Branch use?
No gather rate is given in the name of CobaltCove.io Testing Branch. Players per group: up to 10. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on CobaltCove.io Testing Branch: which one is it?
CobaltCove.io Testing Branch uses a procedural map of size 4,500 with seed 124032105, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to CobaltCove.io Testing Branch?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 138.201.33.101:38015. Find it online at https://cobaltcove.io.