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Drill-through Server detail

Rustoria.co - US Medium Preview Server (Map #4)

Offline 138.199.167.199:28010 checked 11h ago

Drill-through
FilterServeris Rustoria.co - US Medium Preview Server (Map #4)
Attributes
moddedpve
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #14,839 top 67%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
AveragePeakWipe
0123400:0003:0006:0010:0013:0016:00Wiped Wed 28 Oct, 00:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304000:0003:0006:0010:0013:0016:00Wiped Wed 28 Oct, 00:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:03 UTC1d ago – – running 0
Mon 26 Oct, 02:22 UTC3d ago 0 – 1.9 days 0
Sat 24 Oct, 22:53 UTC4d ago 1 – 1.1 days 0
Wed 21 Oct, 16:32 UTC7d ago 0 – 3.3 days 0
Sun 18 Oct, 19:12 UTC10d ago 0 – 2.9 days 0
Sat 17 Oct, 19:11 UTC11d ago 0 – 1 days 0
Thu 15 Oct, 00:30 UTC14d ago 0 – 2.8 days 0
Tue 13 Oct, 22:44 UTC15d ago 0 – 1.1 days 0
Tue 13 Oct, 16:42 UTC15d ago 0 – 0.3 days 0
Mon 12 Oct, 09:10 UTC16d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 256 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 132 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 57 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 33 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 25 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Rustoria.co - US Medium Preview Server (Map #4) wipe?

The next wipe on Rustoria.co - US Medium Preview Server (Map #4) cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 hours.

On Rustoria.co - US Medium Preview Server (Map #4), what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Rustoria.co - US Medium Preview Server (Map #4)?

The name of Rustoria.co - US Medium Preview Server (Map #4) points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 138.199.167.199:28010.

What Rust build does Rustoria.co - US Medium Preview Server (Map #4) run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rustoria.co - US Medium Preview Server (Map #4). Joining requires the same protocol on your game; Steam handles the update.

Is Rustoria.co - US Medium Preview Server (Map #4) up, and how steady is its uptime?

Offline at this refresh: Rustoria.co - US Medium Preview Server (Map #4), last seen 11 hours ago. Its reported uptime indicates a restart roughly 16 hours ago. Of 168 hours in the last 7 full days, 75 were up: 45%. It entered Rust Server Analytics records on 28 September 2026.

Does Rustoria.co - US Medium Preview Server (Map #4) perform well?

The 48-hour average was 30 server fps; the low was 30. At its highest the entity count was 113,939, including buildings, deployables and all else. Peak memory was 2,701 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Rustoria.co - US Medium Preview Server (Map #4) carry?

Tags from Rustoria.co - US Medium Preview Server (Map #4), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; builds (Build server): Design and test base builds; creative (Creative): Creative sandbox: nothing to farm, build as you choose; training (Combat training): Loot is provided for aim and PvP practice; modded (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rustoria.co - US Medium Preview Server (Map #4)?

The following Rust Server Analytics lists count Rustoria.co - US Medium Preview Server (Map #4) among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does Rustoria.co - US Medium Preview Server (Map #4) sit among Rust servers?

The seven-day player-hours rank for Rustoria.co - US Medium Preview Server (Map #4) is #14,839, inside the top 67% of all ranked servers.

How many players does Rustoria.co - US Medium Preview Server (Map #4) carry?

Rustoria.co - US Medium Preview Server (Map #4) is offline at this refresh; the last contact was 11 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Rustoria.co - US Medium Preview Server (Map #4) use?

No gather rate is given in the name of Rustoria.co - US Medium Preview Server (Map #4). The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

What is the map for Rustoria.co - US Medium Preview Server (Map #4)?

The game generates a procedural map of size 4,250 with seed 1337 for Rustoria.co - US Medium Preview Server (Map #4). The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

What is the way onto Rustoria.co - US Medium Preview Server (Map #4)?

In the Rust console (F1), enter client.connect 138.199.167.199:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.
builds
Build server Design and test base builds.
creative
Creative Creative sandbox: nothing to farm, build as you choose.
training
Combat training Loot is provided for aim and PvP practice.

Mods and access

modded
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.