EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders
Online EU 136.243.0.224:28070 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:21 UTC25d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| | EU · groups of 5 · monthly · 3 on average | 3 / 100 |
| [EU/UA] GRAND ISLAND PVE | EU · groups of 5 · biweekly · 2 on average | 0 / 50 |
| RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 | EU · groups of 5 · 2x · monthly · 1 on average | 2 / 50 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 20 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 20 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 28 / 200 |
Quick answers
from the figures on this pageWipe data
When does EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders wipe?
With the force wipe, once a month, EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 25 days 6 hours ago. A monthly wipe schedule is published in its tags.
On EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders, what happens on wipe day?
Recent wipes averaged a busiest count of 6 players. The highest player count on the latest wipe arrived 47 hours in.
Server
Which location hosts EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders?
The EU tag on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.243.0.224:28070.
Which Rust version is EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders. Joining requires the same protocol on your game; Steam handles the update.
What uptime does EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders show, and is it up?
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders reports online at the current check. The uptime it reports puts the last restart at about 6 hours ago. 85% uptime over the last 7 full days, equal to 142 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders stable?
Server fps averaged 21 over the last 48 hours, with a floor of 5. Entity count reached 125,727, covering buildings, deployables and the rest of the world. Peak memory was 4,566 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders be read?
gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): 75 slots in total; ts6 (Group limit): The cap is 6 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders compare?
Ranked on seven-day player hours, EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders is #2,833 overall and #1,070 in Europe, within the top 13% of ranked servers.
At what level does EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders run its population?
Population at the current refresh: 0 players on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders, against 75 slots. Seven-day figures: an average of 1 players and a peak of 7. The 48-hour peak window is 17:00 UTC, at an average of 3 players.
Map and rules
What are the settings on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders, and its rules?
No gather rate is given in the name of EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders. The cap on group membership is 6 players. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders: which one is it?
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders uses a procedural map of size 4,200 with seed 1583848389, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.0.224:28070. https://discord.com/invite/SUNYpMvYu5 is its website.