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Drill-through Server detail

Blackout Survival PVPRP Test Server

Online 136.228.60.174:28015 checked 23m ago

Drill-through
FilterServeris Blackout Survival PVPRP Test Server
Attributes
teams off moddedoxidehardcore
Last refreshed
Players now 1/ 5
7-day average 0 peak 1
Rank #6,885 top 31%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 20% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:44 UTC12d ago 2 – running 1
Thu 8 Oct, 15:23 UTC20d ago 2 halved by day 2 7.1 days 1
Thu 1 Oct, 17:46 UTC FW26d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0 / 50
Alone & Afraid OC · no group limit · biweekly · 2 on average 1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1 / 100
ほしラス2 EA · no group limit · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Blackout Survival PVPRP Test Server: what is it?

The next wipe on Blackout Survival PVPRP Test Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 days 23 hours ago.

Wipe day on Blackout Survival PVPRP Test Server: what should you expect?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

Which location hosts Blackout Survival PVPRP Test Server?

No region is published by Blackout Survival PVPRP Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.228.60.174:28015 is its address.

What Rust build does Blackout Survival PVPRP Test Server run?

On Windows, Blackout Survival PVPRP Test Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Blackout Survival PVPRP Test Server show, and is it up?

The current status of Blackout Survival PVPRP Test Server is online. The uptime it reports puts the last restart at about 4 days 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does Blackout Survival PVPRP Test Server perform well?

The 48-hour average was 111 server fps; the low was 58. Entity count reached 170,541, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,588 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Blackout Survival PVPRP Test Server's tags stand for?

gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp5 (Max players): Capacity of 5 slots; ts0 (Group limit): No teams here; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Blackout Survival PVPRP Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Blackout Survival PVPRP Test Server?

Among the Rust Server Analytics lists Blackout Survival PVPRP Test Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Population

What position does Blackout Survival PVPRP Test Server hold in the server rankings?

Player hours for the last seven days place Blackout Survival PVPRP Test Server at #6,885, in the top 31% of the ranked field.

How many players does Blackout Survival PVPRP Test Server carry?

Population at the current refresh: 1 players on Blackout Survival PVPRP Test Server, against 5 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.

Settings

How is Blackout Survival PVPRP Test Server configured, and what rules apply?

No gather rate is given in the name of Blackout Survival PVPRP Test Server. Group limits are not published. It runs hardcore, Facepunch's most difficult mode. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Blackout Survival PVPRP Test Server: which one is it?

The game generates a procedural map of size 4,000 for Blackout Survival PVPRP Test Server.

How to join

How can a player join Blackout Survival PVPRP Test Server?

In the Rust console (F1), enter client.connect 136.228.60.174:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp5
Max players Capacity of 5 slots.
ts0
Group limit No teams here.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.