[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++
Offline EU 136.148.209.42:27005 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Thu 12 Nov, 16:05 UTC | its own |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 4h | Thu 10 Dec, 16:05 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:05 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 0 | – | 13.9 days | 0 |
| Thu 17 Sep, 16:19 UTC41d ago | 2 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 166 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 59 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 20 / 200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 26 on average | 16 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 6 / 50 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 25 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: what is it?
The wipe rhythm of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is every 4 weeks on Thursday at 16:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 19 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Wipe day on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: what should you expect?
Recent wipes averaged a busiest count of 1 players. 42 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 6 it had fallen below half where the hold failed.
Server details
Which location hosts [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
In Europe, according to its EU tag, sits [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.148.209.42:27005 is its address.
Which Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and is it online now?
Last seen 31 hours ago, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ now reports offline. Its reported uptime indicates a restart roughly 21 hours ago. Uptime over the last full days (7) was 88%, or 148 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ stable?
Over 48 hours the average held at 60 server fps, and the minimum was 56. At its highest the entity count was 134,684, including buildings, deployables and all else. Memory use reached 5,632 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++'s tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): 100 slots in total; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser are the tags [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
Among the Rust Server Analytics lists [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ sit among Rust servers?
[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ holds #7,095 on seven-day player hours and #1,996 in Europe, inside the top 32% of the ranked field.
At what level does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run its population?
No response from [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ at the latest check, with a last sighting 31 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 0 players.
Settings
What are the settings on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, and its rules?
The name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ does not state a gather rate. The cap on group membership is 16 players. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: which one is it?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Stockholmia PVE.
How to join
How can a player join [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?
In the Rust console (F1), enter client.connect 136.148.209.42:27005. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rust.stockholmia.online/.