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Drill-through Server detail

Rustwalker Ranch

Online 135.148.150.112:60415 checked 9m ago

Drill-through
FilterServeris Rustwalker Ranch
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #6,573 top 30%
Last wipe 6d ago biweekly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap6.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
21d 14hThu 19 Nov, 21:47 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:47 UTC6d ago 1 – running 0
Fri 16 Oct, 04:16 UTC13d ago 3 halved by day 2 6.7 days 0
Fri 9 Oct, 01:40 UTC20d ago 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average 32 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 6 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 2 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 4 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does Rustwalker Ranch wipe?

The prediction follows its tag, because too few of Rustwalker Ranch's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 6 days 9 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on Rustwalker Ranch: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 50% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

What is the hosting location of Rustwalker Ranch?

A region is not published by Rustwalker Ranch. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 135.148.150.112:60415 is its address.

Which Rust version is Rustwalker Ranch on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rustwalker Ranch. Joining requires the same protocol on your game; Steam handles the update.

Is Rustwalker Ranch up, and how steady is its uptime?

As of the latest refresh, Rustwalker Ranch is online. About 11 minutes ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

What performance does Rustwalker Ranch show?

Server fps averaged 106 over the last 48 hours, with a floor of 35. Entity count reached 119,381, covering buildings, deployables and the rest of the world. Peak memory was 6,252 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Rustwalker Ranch be read?

The game's server browser reads the tags Rustwalker Ranch publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rustwalker Ranch?

These Rust Server Analytics lists include Rustwalker Ranch: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

Where does Rustwalker Ranch sit among Rust servers?

Player hours for the last seven days place Rustwalker Ranch at #6,573, in the top 30% of the ranked field.

At what level does Rustwalker Ranch run its population?

Rustwalker Ranch holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. The 48-hour peak window is 03:00 UTC, at an average of 2 players.

Settings

How is Rustwalker Ranch configured, and what rules apply?

Gather rate is not mentioned in the name of Rustwalker Ranch. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Rustwalker Ranch?

The game generates a procedural map of size 4,000 with seed 2019206535 for Rustwalker Ranch. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Rustwalker Ranch?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.150.112:60415.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.