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Drill-through Server detail

[EU] MaximoRust Test-Dev Server

Online 134.255.255.19:28020 checked 9m ago

Drill-through
FilterServeris [EU] MaximoRust Test-Dev Server
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #13,524 top 61%
Last wipe 1d ago monthly schedule
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75112:0018:0000:0006:0012:0019:00Wiped Tue 27 Oct, 12:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020012:0018:0000:0006:0012:0019:00Wiped Tue 27 Oct, 12:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
35d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:37 UTC1d ago – – running 0
Sun 25 Oct, 19:09 UTC3d ago 1 – 1.7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago 0 – 24 days 0
Thu 1 Oct, 09:39 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 20:55 UTC28d ago 1 – 0.5 days 0
Tue 22 Sep, 14:53 UTC36d ago 1 halved by day 5 8.3 days 0
Mon 21 Sep, 14:30 UTC37d ago 1 – 1 days 0
Fri 18 Sep, 16:07 UTC40d ago 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 36 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 36 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 32 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 40 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 49 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 25 / 75

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] MaximoRust Test-Dev Server: what is it?

With the force wipe, once a month, [EU] MaximoRust Test-Dev Server wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 hours. A monthly wipe schedule is published in its tags.

On [EU] MaximoRust Test-Dev Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5 it had fallen below half where the hold failed.

Server details

In which region does [EU] MaximoRust Test-Dev Server sit?

The name of [EU] MaximoRust Test-Dev Server points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 134.255.255.19:28020.

What Rust build does [EU] MaximoRust Test-Dev Server run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU] MaximoRust Test-Dev Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU] MaximoRust Test-Dev Server show, and is it up?

[EU] MaximoRust Test-Dev Server reports online at the current check. The uptime it reports puts the last restart at about 15 hours ago. Uptime over the last full days (7) was 8%, or 13 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Is performance on [EU] MaximoRust Test-Dev Server stable?

Over 48 hours the average held at 120 server fps, and the minimum was 118. At its highest the entity count was 106,164, including buildings, deployables and all else. Memory use reached 4,403 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [EU] MaximoRust Test-Dev Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded are the tags [EU] MaximoRust Test-Dev Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [EU] MaximoRust Test-Dev Server?

The following Rust Server Analytics lists count [EU] MaximoRust Test-Dev Server among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Whose server is [EU] MaximoRust Test-Dev Server?

The same operator most likely runs [EU] MaximoRust Test-Dev Server and the 1 other server we track that also publishes a maximorust.com hostname.

Player numbers

Against other Rust servers, how does [EU] MaximoRust Test-Dev Server compare?

Player hours for the last seven days place [EU] MaximoRust Test-Dev Server at #13,524, in the top 61% of the ranked field.

What is the population of [EU] MaximoRust Test-Dev Server?

Population at the current refresh: 0 players on [EU] MaximoRust Test-Dev Server, against 10 slots. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 0 players.

Map and rules

How is [EU] MaximoRust Test-Dev Server configured, and what rules apply?

No gather rate is given in the name of [EU] MaximoRust Test-Dev Server. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on [EU] MaximoRust Test-Dev Server: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on [EU] MaximoRust Test-Dev Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called NORIA ISLAND.

How to join

What is the way onto [EU] MaximoRust Test-Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.255.19:28020. https://maximorust.com is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.