RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 14 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 8 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 9 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RetroPVE (Testing Server): what is it?
With the force wipe, once a month, RetroPVE (Testing Server) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On RetroPVE (Testing Server), what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 3 hours in.
Server
What is the hosting location of RetroPVE (Testing Server)?
In Oceania, according to its OC tag, sits RetroPVE (Testing Server). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 123.50.149.73:28015.
What Rust build does RetroPVE (Testing Server) run?
Rust network protocol 2634 and build 166494 on Linux is the setup for RetroPVE (Testing Server). Your game must match the protocol to join, and Steam applies that update.
Is RetroPVE (Testing Server) up, and how steady is its uptime?
The current status is offline for RetroPVE (Testing Server), with the last sighting 12 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Tags
What do RetroPVE (Testing Server)'s tags stand for?
The game's server browser reads the tags RetroPVE (Testing Server) publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RetroPVE (Testing Server) appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RetroPVE (Testing Server): Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does RetroPVE (Testing Server) compare?
For player hours over the last seven days, RetroPVE (Testing Server) places #15,106 globally and #186 in Oceania, in the top 70% of all ranked servers.
What is the population of RetroPVE (Testing Server)?
The last sighting of RetroPVE (Testing Server) was 12 days 1 hours ago; it is offline at this refresh.
Map and rules
How is RetroPVE (Testing Server) configured, and what rules apply?
The name of RetroPVE (Testing Server) does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RetroPVE (Testing Server): which one is it?
The game generates a procedural map of size 5,000 for RetroPVE (Testing Server).
Connection
What is the way onto RetroPVE (Testing Server)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 123.50.149.73:28015.