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RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 12d ago

Drill-through
FilterServeris RetroPVE (Testing Server)
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,106 top 70% · #186 in OC
Last wipe 27d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average 14 / 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 8 / 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 9 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RetroPVE (Testing Server): what is it?

With the force wipe, once a month, RetroPVE (Testing Server) wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On RetroPVE (Testing Server), what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 3 hours in.

Server

What is the hosting location of RetroPVE (Testing Server)?

In Oceania, according to its OC tag, sits RetroPVE (Testing Server). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 123.50.149.73:28015.

What Rust build does RetroPVE (Testing Server) run?

Rust network protocol 2634 and build 166494 on Linux is the setup for RetroPVE (Testing Server). Your game must match the protocol to join, and Steam applies that update.

Is RetroPVE (Testing Server) up, and how steady is its uptime?

The current status is offline for RetroPVE (Testing Server), with the last sighting 12 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

What do RetroPVE (Testing Server)'s tags stand for?

The game's server browser reads the tags RetroPVE (Testing Server) publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RetroPVE (Testing Server) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RetroPVE (Testing Server): Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does RetroPVE (Testing Server) compare?

For player hours over the last seven days, RetroPVE (Testing Server) places #15,106 globally and #186 in Oceania, in the top 70% of all ranked servers.

What is the population of RetroPVE (Testing Server)?

The last sighting of RetroPVE (Testing Server) was 12 days 1 hours ago; it is offline at this refresh.

Map and rules

How is RetroPVE (Testing Server) configured, and what rules apply?

The name of RetroPVE (Testing Server) does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RetroPVE (Testing Server): which one is it?

The game generates a procedural map of size 5,000 for RetroPVE (Testing Server).

Connection

What is the way onto RetroPVE (Testing Server)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 123.50.149.73:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.