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Drill-through Server detail

[SEA] facepunch Premium 10

Offline EA 121.180.200.209:28015 checked 26d ago

Drill-through
FilterServeris [SEA] facepunch Premium 10
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,950 top 69% · #490 in EA
Last wipe 26d ago monthly schedule
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 103 / 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 27 on average 44 / 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average 6 / 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 21 / 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average 22 / 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 3 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [SEA] facepunch Premium 10: what is it?

The estimate for [SEA] facepunch Premium 10's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 17 hours ago the current world was made. The tags carry a monthly wipe schedule.

Server

Which location hosts [SEA] facepunch Premium 10?

The EA tag on [SEA] facepunch Premium 10 lists it in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 121.180.200.209:28015.

Which Rust version is [SEA] facepunch Premium 10 on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on [SEA] facepunch Premium 10. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [SEA] facepunch Premium 10, and is it online now?

The current status is offline for [SEA] facepunch Premium 10, with the last sighting 26 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 2 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on [SEA] facepunch Premium 10 carry?

Tags from [SEA] facepunch Premium 10, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EA (East Asia): Its browser listing sits in East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [SEA] facepunch Premium 10?

The following Rust Server Analytics lists count [SEA] facepunch Premium 10 among their servers: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [SEA] facepunch Premium 10 hold in the server rankings?

[SEA] facepunch Premium 10 holds #15,950 on seven-day player hours and #490 in Asia, inside the top 69% of the ranked field.

What is the population of [SEA] facepunch Premium 10?

The last sighting of [SEA] facepunch Premium 10 was 26 days 16 hours ago; it is offline at this refresh.

Map and rules

How is [SEA] facepunch Premium 10 configured, and what rules apply?

No gather rate is given in the name of [SEA] facepunch Premium 10. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

The map on [SEA] facepunch Premium 10: which one is it?

[SEA] facepunch Premium 10 uses a procedural map of size 4,500 with seed 201878573, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [SEA] facepunch Premium 10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 121.180.200.209:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.