Rust Server Analytics 40,309 players11,617 servers
All servers
Drill-through Server detail

[SEA] facepunch Premium 10

Offline EA 121.180.200.186:28015 checked 3d ago

Drill-through
FilterServeris [SEA] facepunch Premium 10
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69% · #500 in EA
Last wipe 3d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:52 UTC3d ago 0 – running 1
Mon 19 Oct, 22:33 UTC9d ago 1 – 5.6 days 0
Thu 8 Oct, 09:49 UTC20d ago 2 held half 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 106 on average 78 / 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average 16 / 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average 6 / 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 17 / 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 3 on average 3 / 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 1 / 200

Quick answers

from the figures on this page

Wipe cycle

When does [SEA] facepunch Premium 10 wipe?

The force wipe is the only wipe for [SEA] facepunch Premium 10, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 days 18 hours ago the current world was made. The tags carry a monthly wipe schedule.

On [SEA] facepunch Premium 10, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does [SEA] facepunch Premium 10 sit?

In Asia, according to its EA tag, sits [SEA] facepunch Premium 10. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 121.180.200.186:28015.

Which Rust version is [SEA] facepunch Premium 10 on?

On Windows, [SEA] facepunch Premium 10 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does [SEA] facepunch Premium 10 show, and is it up?

Last seen 3 days 16 hours ago, [SEA] facepunch Premium 10 now reports offline. Of 168 hours in the last 7 full days, 3 were up: 2%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do [SEA] facepunch Premium 10's tags stand for?

The game's server browser reads the tags [SEA] facepunch Premium 10 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; EA (East Asia): East Asia is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [SEA] facepunch Premium 10?

These Rust Server Analytics lists include [SEA] facepunch Premium 10: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

What position does [SEA] facepunch Premium 10 hold in the server rankings?

[SEA] facepunch Premium 10 holds #15,339 on seven-day player hours and #500 in Asia, inside the top 69% of the ranked field.

At what level does [SEA] facepunch Premium 10 run its population?

[SEA] facepunch Premium 10 is offline at this refresh; the last contact was 3 days 16 hours ago. The population has averaged 0 players over seven days.

Settings

What settings and rules does [SEA] facepunch Premium 10 use?

No gather rate is given in the name of [SEA] facepunch Premium 10. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [SEA] facepunch Premium 10?

The game generates a procedural map of size 4,500 with seed 1 for [SEA] facepunch Premium 10. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [SEA] facepunch Premium 10?

In the Rust console (F1), enter client.connect 121.180.200.186:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Region

EA
East Asia East Asia is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.