test1
Offline 114.8.199.37:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363 / 525 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 267 / 350 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 129 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 191 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 118 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 138 / 225 |
Quick answers
from the figures on this pageWipe data
On what cycle does test1 wipe?
An estimate from the force wipe gives test1's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 23 days 17 hours ago. The tags carry a monthly wipe schedule.
Server
In which region does test1 sit?
No region is published by test1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 114.8.199.37:28015.
What Rust build does test1 run?
Rust network protocol 2634 and build 166652 on Windows is the setup for test1. Your game must match the protocol to join, and Steam applies that update.
How reliable is test1, and is it online now?
The current status is offline for test1, with the last sighting 23 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Tags
How should the tags on test1 be read?
The game's server browser reads the tags test1 publishes: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Player slots: 6; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^r (Roleplay): A server built around roleplay. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test1?
Among the Rust Server Analytics lists test1 fits are: Community Rust servers, live and Best Rust roleplay servers. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Roleplay ^r; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does test1 compare?
The seven-day player-hours rank for test1 is #15,977, inside the top 71% of all ranked servers.
How many players does test1 carry?
The last sighting of test1 was 23 days 16 hours ago; it is offline at this refresh.
Map and rules
What are the settings on test1, and its rules?
Gather rate is not mentioned in the name of test1. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for test1?
The game generates a procedural map for test1.
Connection
How can a player join test1?
In the Rust console (F1), enter client.connect 114.8.199.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.