[TW][PVE] PreuBen - Build, Survive
Offline 114.33.50.102:8964 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老 | EA · groups of 8+ · 1 on average | 0 / 100 |
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 18 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 4 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 0 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does [TW][PVE] PreuBen - Build, Survive wipe?
The estimate for [TW][PVE] PreuBen - Build, Survive's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 55 days 6 hours ago. The tags carry a monthly wipe schedule.
Server
In which region does [TW][PVE] PreuBen - Build, Survive sit?
Without a region tag, [TW][PVE] PreuBen - Build, Survive still has a name that points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 114.33.50.102:8964.
Which Rust version is [TW][PVE] PreuBen - Build, Survive on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on [TW][PVE] PreuBen - Build, Survive. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [TW][PVE] PreuBen - Build, Survive, and is it online now?
The current status is offline for [TW][PVE] PreuBen - Build, Survive, with the last sighting 36 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Tags
How should the tags on [TW][PVE] PreuBen - Build, Survive be read?
gmrust (Game mode): Survival in the standard Rust format; mp64 (Max players): Player slots: 64; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): On softcore, death keeps part of the inventory, per Facepunch's mode; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [TW][PVE] PreuBen - Build, Survive publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [TW][PVE] PreuBen - Build, Survive?
The following Rust Server Analytics lists count [TW][PVE] PreuBen - Build, Survive among their servers: Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does [TW][PVE] PreuBen - Build, Survive sit among Rust servers?
On player hours over seven days, [TW][PVE] PreuBen - Build, Survive ranks #10,019, within the top 44% of ranked servers.
At what level does [TW][PVE] PreuBen - Build, Survive run its population?
The last sighting of [TW][PVE] PreuBen - Build, Survive was 36 days 5 hours ago; it is offline at this refresh.
Map and rules
What are the settings on [TW][PVE] PreuBen - Build, Survive, and its rules?
No gather rate is given in the name of [TW][PVE] PreuBen - Build, Survive. The default group cap of 8 players applies. softcore is the game mode, The easier Facepunch mode, keeping part of your loot. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [TW][PVE] PreuBen - Build, Survive?
[TW][PVE] PreuBen - Build, Survive uses a procedural map, which the game generates.
Connection
How can a player join [TW][PVE] PreuBen - Build, Survive?
In the Rust console (F1), enter client.connect 114.33.50.102:8964. Launch Rust on this page also works, opening Rust through Steam and connecting you.