test01
Offline EA 113.78.7.135:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 1d 11h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 69 on average | 39 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 42 on average | 44 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 28 on average | 18 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 1 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 2 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does test01 wipe?
The estimate for test01's next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. 26 days 12 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Server details
Which location hosts test01?
Its EA tag puts test01 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 113.78.7.135:28015.
Which Rust version is test01 on?
The platform is Windows, with Rust network protocol 2634 and build 167231 running on test01. The protocol has to match before you can join; Steam updates it automatically.
How reliable is test01, and is it online now?
The current status is offline for test01, with the last sighting 20 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.
Tags
Which meanings do the tags on test01 carry?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature test01?
Among the Rust Server Analytics lists test01 fits are: Community Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does test01 sit among Rust servers?
For player hours over the last seven days, test01 places #13,672 globally and #469 in Asia, in the top 62% of all ranked servers.
At what level does test01 run its population?
test01 is offline at this refresh; the last contact was 20 days 7 hours ago.
Map and rules
How is test01 configured, and what rules apply?
Gather rate is not mentioned in the name of test01. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.
The map on test01: which one is it?
A procedural map, generated by the game, runs on test01.
Connection
How can a player join test01?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 113.78.7.135:28015.