test01
Offline EA 113.78.4.198:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Friday 30 October, 05:49 UTC, in 1d 8h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 67 on average | 11 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 42 on average | 18 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 27 on average | 11 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 4 on average | 1 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for test01: what is it?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is scheduled for Friday 30 October at 05:49 UTC, according to this server's cycle. The current world dates from 26 days 15 hours. Its tags publish a wipe schedule of every two weeks.
Server
In which region does test01 sit?
Its EA tag puts test01 in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 113.78.4.198:28015.
Which Rust version is test01 on?
On Windows, test01 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is test01, and is it online now?
Offline at this refresh: test01, last seen 3 days 13 hours ago. Of 48 hours in the last 2 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 25 October 2026.
Lists and tags
Which meanings do the tags on test01 carry?
Tags from test01, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; EA (East Asia): Its browser listing sits in East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature test01?
The following Rust Server Analytics lists count test01 among their servers: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
What position does test01 hold in the server rankings?
For player hours over the last seven days, test01 places #11,258 globally and #468 in Asia, in the top 51% of all ranked servers.
How many players does test01 carry?
No response from test01 at the latest check, with a last sighting 3 days 13 hours ago. The seven-day mean is 1 players, against a peak of 1.
Map and rules
How is test01 configured, and what rules apply?
The name of test01 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.
The map on test01: which one is it?
test01 uses a procedural map, which the game generates.
How to join
What is the way onto test01?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 113.78.4.198:28015.