Rust Server Analytics 58,911 players11,711 servers
All servers
Drill-through Server detail

[EU/UA] | RustWar | Classic | Vanilla | Europe

Online EU 109.95.32.197:28015 checked 9m ago

Drill-through
FilterServeris [EU/UA] | RustWar | Classic | Vanilla | Europe
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #4,102 top 18% · #1486 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 340 / 350
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average 179 / 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 171 on average 89 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 114 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 60 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average 130 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU/UA] | RustWar | Classic | Vanilla | Europe: what is it?

With the force wipe, once a month, [EU/UA] | RustWar | Classic | Vanilla | Europe wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 16 hours. The tags carry a monthly wipe schedule.

On [EU/UA] | RustWar | Classic | Vanilla | Europe, what happens on wipe day?

The average busiest count over recent wipes is 6 players. 22 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [EU/UA] | RustWar | Classic | Vanilla | Europe?

Its EU tag puts [EU/UA] | RustWar | Classic | Vanilla | Europe in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 109.95.32.197:28015.

What Rust build does [EU/UA] | RustWar | Classic | Vanilla | Europe run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU/UA] | RustWar | Classic | Vanilla | Europe. Your game must match the protocol to join, and Steam applies that update.

What uptime does [EU/UA] | RustWar | Classic | Vanilla | Europe show, and is it up?

The current status of [EU/UA] | RustWar | Classic | Vanilla | Europe is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [EU/UA] | RustWar | Classic | Vanilla | Europe show?

Server fps averaged 68 over the last 48 hours, with a floor of 54. Entity count reached 103,022, covering buildings, deployables and the rest of the world. Memory use reached 3,288 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do [EU/UA] | RustWar | Classic | Vanilla | Europe's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): The server browser files it under Europe are the tags [EU/UA] | RustWar | Classic | Vanilla | Europe publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU/UA] | RustWar | Classic | Vanilla | Europe: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [EU/UA] | RustWar | Classic | Vanilla | Europe compare?

Ranked on seven-day player hours, [EU/UA] | RustWar | Classic | Vanilla | Europe is #4,102 overall and #1,486 in Europe, within the top 18% of ranked servers.

How many players does [EU/UA] | RustWar | Classic | Vanilla | Europe carry?

Of 50 slots, 0 are filled on [EU/UA] | RustWar | Classic | Vanilla | Europe at this refresh. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 11:00 UTC, at an average of 2 players.

Settings

How is [EU/UA] | RustWar | Classic | Vanilla | Europe configured, and what rules apply?

The name of [EU/UA] | RustWar | Classic | Vanilla | Europe does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for [EU/UA] | RustWar | Classic | Vanilla | Europe?

The game generates a procedural map of size 4,250 with seed 1798175239 for [EU/UA] | RustWar | Classic | Vanilla | Europe. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to [EU/UA] | RustWar | Classic | Vanilla | Europe?

In the Rust console (F1), enter client.connect 109.95.32.197:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.