[EU/UA] | RustWar | Classic | Vanilla | Europe
Online EU 109.95.32.197:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 340 / 350 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 179 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 171 on average | 89 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 114 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 60 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 130 / 300 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [EU/UA] | RustWar | Classic | Vanilla | Europe: what is it?
With the force wipe, once a month, [EU/UA] | RustWar | Classic | Vanilla | Europe wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 16 hours. The tags carry a monthly wipe schedule.
On [EU/UA] | RustWar | Classic | Vanilla | Europe, what happens on wipe day?
The average busiest count over recent wipes is 6 players. 22 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of [EU/UA] | RustWar | Classic | Vanilla | Europe?
Its EU tag puts [EU/UA] | RustWar | Classic | Vanilla | Europe in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 109.95.32.197:28015.
What Rust build does [EU/UA] | RustWar | Classic | Vanilla | Europe run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU/UA] | RustWar | Classic | Vanilla | Europe. Your game must match the protocol to join, and Steam applies that update.
What uptime does [EU/UA] | RustWar | Classic | Vanilla | Europe show, and is it up?
The current status of [EU/UA] | RustWar | Classic | Vanilla | Europe is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [EU/UA] | RustWar | Classic | Vanilla | Europe show?
Server fps averaged 68 over the last 48 hours, with a floor of 54. Entity count reached 103,022, covering buildings, deployables and the rest of the world. Memory use reached 3,288 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do [EU/UA] | RustWar | Classic | Vanilla | Europe's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): The server browser files it under Europe are the tags [EU/UA] | RustWar | Classic | Vanilla | Europe publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU/UA] | RustWar | Classic | Vanilla | Europe appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [EU/UA] | RustWar | Classic | Vanilla | Europe: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does [EU/UA] | RustWar | Classic | Vanilla | Europe compare?
Ranked on seven-day player hours, [EU/UA] | RustWar | Classic | Vanilla | Europe is #4,102 overall and #1,486 in Europe, within the top 18% of ranked servers.
How many players does [EU/UA] | RustWar | Classic | Vanilla | Europe carry?
Of 50 slots, 0 are filled on [EU/UA] | RustWar | Classic | Vanilla | Europe at this refresh. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 11:00 UTC, at an average of 2 players.
Settings
How is [EU/UA] | RustWar | Classic | Vanilla | Europe configured, and what rules apply?
The name of [EU/UA] | RustWar | Classic | Vanilla | Europe does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
What is the map for [EU/UA] | RustWar | Classic | Vanilla | Europe?
The game generates a procedural map of size 4,250 with seed 1798175239 for [EU/UA] | RustWar | Classic | Vanilla | Europe. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to [EU/UA] | RustWar | Classic | Vanilla | Europe?
In the Rust console (F1), enter client.connect 109.95.32.197:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.