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Drill-through Server detail

[GER/EU] Try To Survive

Online EU 109.230.239.71:7013 checked 1h ago

Drill-through
FilterServeris [GER/EU] Try To Survive
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #8,866 top 40% · #2165 in EU
Last wipe 8d ago monthly schedule
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
36d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:48 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 309 / 350
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 178 on average 152 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average 222 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 161 / 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 126 on average 169 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does [GER/EU] Try To Survive wipe?

With the force wipe, once a month, [GER/EU] Try To Survive wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 8 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On [GER/EU] Try To Survive, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does [GER/EU] Try To Survive sit?

Its EU tag puts [GER/EU] Try To Survive in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.230.239.71:7013.

What Rust build does [GER/EU] Try To Survive run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [GER/EU] Try To Survive. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [GER/EU] Try To Survive, and is it online now?

As of the latest refresh, [GER/EU] Try To Survive is online. About 27 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.

Does [GER/EU] Try To Survive perform well?

Server fps averaged 239 over the last 48 hours, with a floor of 222. At its highest the entity count was 3,495, including buildings, deployables and all else. At its highest, memory use was 949 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [GER/EU] Try To Survive be read?

Tags from [GER/EU] Try To Survive, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [GER/EU] Try To Survive?

Among the Rust Server Analytics lists [GER/EU] Try To Survive fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does [GER/EU] Try To Survive compare?

Ranked on seven-day player hours, [GER/EU] Try To Survive is #8,866 overall and #2,165 in Europe, within the top 40% of ranked servers.

At what level does [GER/EU] Try To Survive run its population?

Population at the current refresh: 0 players on [GER/EU] Try To Survive, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 0 players.

Settings

How is [GER/EU] Try To Survive configured, and what rules apply?

Gather rate is not mentioned in the name of [GER/EU] Try To Survive. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on [GER/EU] Try To Survive: which one is it?

[GER/EU] Try To Survive uses a procedural map of size 1,000 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to [GER/EU] Try To Survive?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.230.239.71:7013.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.