Rust Server Analytics 60,429 players11,767 servers
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Drill-through Server detail

My Solo Sandbox

Offline 109.145.45.110:28015 checked 2d ago

Drill-through
FilterServeris My Solo Sandbox
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #5,615 top 25%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:38 UTC2d ago 1 – running 1
Sat 24 Oct, 10:58 UTC4d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 1 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 3 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 208 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 179 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 32 / 100

Quick answers

from the figures on this page

Wipe cycle

When does My Solo Sandbox wipe?

Too few wipes on record for My Solo Sandbox to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 2 days 3 hours.

Wipe day on My Solo Sandbox: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of My Solo Sandbox?

No region appears in what My Solo Sandbox publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.145.45.110:28015.

What Rust build does My Solo Sandbox run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Solo Sandbox. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Solo Sandbox, and is it online now?

The current status is offline for My Solo Sandbox, with the last sighting 2 days 2 hours ago. Of 72 hours in the last 3 full days, 15 were up: 21%. The first sighting of it by Rust Server Analytics was on 24 October 2026.

Lists and tags

How should the tags on My Solo Sandbox be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags My Solo Sandbox publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Solo Sandbox appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Solo Sandbox fits are: Rust build and creative servers and Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does My Solo Sandbox hold in the server rankings?

The seven-day player-hours rank for My Solo Sandbox is #5,615, inside the top 25% of all ranked servers.

At what level does My Solo Sandbox run its population?

The last sighting of My Solo Sandbox was 2 days 2 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Settings

What settings and rules does My Solo Sandbox use?

Gather rate is not mentioned in the name of My Solo Sandbox. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Solo Sandbox: which one is it?

A procedural map, generated by the game, runs on My Solo Sandbox.

Connection

What is the way onto My Solo Sandbox?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.145.45.110:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.