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Drill-through Server detail

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 13m ago

Drill-through
FilterServeris 142# NEEDFORCRAFT HiTech 16.10
Attributes
biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 99
7-day average 0 peak 2
Rank #5,093 top 23%
Last wipe 13d ago biweekly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
21d 1hThu 19 Nov, 11:19 UTCits own
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 17 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 3 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 6 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 142# NEEDFORCRAFT HiTech 16.10: what is it?

The prediction follows its tag, because too few of 142# NEEDFORCRAFT HiTech 16.10's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 13 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

On 142# NEEDFORCRAFT HiTech 16.10, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

In which region does 142# NEEDFORCRAFT HiTech 16.10 sit?

No region is published by 142# NEEDFORCRAFT HiTech 16.10. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 109.111.170.145:28015 is its address.

Which Rust version is 142# NEEDFORCRAFT HiTech 16.10 on?

On Windows, 142# NEEDFORCRAFT HiTech 16.10 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 142# NEEDFORCRAFT HiTech 16.10, and is it online now?

As of the latest refresh, 142# NEEDFORCRAFT HiTech 16.10 is online. Its reported uptime indicates a restart roughly 7 hours ago. 93% uptime over the last 7 full days, equal to 157 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does 142# NEEDFORCRAFT HiTech 16.10 show?

Over 48 hours the average held at 59 server fps, and the minimum was 54. Entity count reached 70,086, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,332 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on 142# NEEDFORCRAFT HiTech 16.10 carry?

Tags from 142# NEEDFORCRAFT HiTech 16.10, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp99 (Max players): 99 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 142# NEEDFORCRAFT HiTech 16.10?

The following Rust Server Analytics lists count 142# NEEDFORCRAFT HiTech 16.10 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does 142# NEEDFORCRAFT HiTech 16.10 hold in the server rankings?

The seven-day player-hours rank for 142# NEEDFORCRAFT HiTech 16.10 is #5,093, inside the top 23% of all ranked servers.

What is the population of 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 holds 0 players of its 99 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 20:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does 142# NEEDFORCRAFT HiTech 16.10 use?

No gather rate is given in the name of 142# NEEDFORCRAFT HiTech 16.10. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 uses a procedural map of size 3,500 with seed 690580948, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join 142# NEEDFORCRAFT HiTech 16.10?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.111.170.145:28015. https://m.vk.com/needforcraftru is its website.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp99
Max players 99 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.