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Drill-through Server detail

KNH PRIVATE OFFLINE MAP BUILD

Offline 108.73.93.241:29515 checked 7d ago

Drill-through
FilterServeris KNH PRIVATE OFFLINE MAP BUILD
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:58 UTC7d ago 0 – running 0
Wed 21 Oct, 13:17 UTC8d ago 0 – 0.6 days 0
Wed 21 Oct, 03:52 UTC8d ago 0 – 0.4 days 0
Tue 20 Oct, 10:53 UTC9d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【南瓜】Build-Test EA · groups of 8+ · 10 on average 7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 1 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 157 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 125 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 27 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

When does KNH PRIVATE OFFLINE MAP BUILD wipe?

The next wipe on KNH PRIVATE OFFLINE MAP BUILD cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 16 hours ago.

Wipe day on KNH PRIVATE OFFLINE MAP BUILD: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts KNH PRIVATE OFFLINE MAP BUILD?

No region appears in what KNH PRIVATE OFFLINE MAP BUILD publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 108.73.93.241:29515 is its address.

What Rust build does KNH PRIVATE OFFLINE MAP BUILD run?

On Windows, KNH PRIVATE OFFLINE MAP BUILD runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is KNH PRIVATE OFFLINE MAP BUILD up, and how steady is its uptime?

Last seen 7 days 9 hours ago, KNH PRIVATE OFFLINE MAP BUILD now reports offline. Of 168 hours in the last 7 full days, 8 were up: 5%. It entered Rust Server Analytics records on 19 October 2026.

Lists and tags

Which meanings do the tags on KNH PRIVATE OFFLINE MAP BUILD carry?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags KNH PRIVATE OFFLINE MAP BUILD publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does KNH PRIVATE OFFLINE MAP BUILD appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include KNH PRIVATE OFFLINE MAP BUILD: Rust build and creative servers and Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does KNH PRIVATE OFFLINE MAP BUILD compare?

The seven-day player-hours rank for KNH PRIVATE OFFLINE MAP BUILD is #15,338, inside the top 69% of all ranked servers.

What is the population of KNH PRIVATE OFFLINE MAP BUILD?

No response from KNH PRIVATE OFFLINE MAP BUILD at the latest check, with a last sighting 7 days 9 hours ago. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does KNH PRIVATE OFFLINE MAP BUILD use?

No gather rate is given in the name of KNH PRIVATE OFFLINE MAP BUILD. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for KNH PRIVATE OFFLINE MAP BUILD?

KNH PRIVATE OFFLINE MAP BUILD uses a procedural map, which the game generates.

Connection

How do you connect to KNH PRIVATE OFFLINE MAP BUILD?

In the Rust console (F1), enter client.connect 108.73.93.241:29515. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players 0 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.