KNH PRIVATE OFFLINE MAP BUILD
Offline 108.73.93.241:29515 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:58 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 13:17 UTC8d ago | 0 | – | 0.6 days | 0 |
| Wed 21 Oct, 03:52 UTC8d ago | 0 | – | 0.4 days | 0 |
| Tue 20 Oct, 10:53 UTC9d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 7 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 157 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 125 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 27 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
When does KNH PRIVATE OFFLINE MAP BUILD wipe?
The next wipe on KNH PRIVATE OFFLINE MAP BUILD cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 16 hours ago.
Wipe day on KNH PRIVATE OFFLINE MAP BUILD: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 1 hours in.
Server
Which location hosts KNH PRIVATE OFFLINE MAP BUILD?
No region appears in what KNH PRIVATE OFFLINE MAP BUILD publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 108.73.93.241:29515 is its address.
What Rust build does KNH PRIVATE OFFLINE MAP BUILD run?
On Windows, KNH PRIVATE OFFLINE MAP BUILD runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is KNH PRIVATE OFFLINE MAP BUILD up, and how steady is its uptime?
Last seen 7 days 9 hours ago, KNH PRIVATE OFFLINE MAP BUILD now reports offline. Of 168 hours in the last 7 full days, 8 were up: 5%. It entered Rust Server Analytics records on 19 October 2026.
Lists and tags
Which meanings do the tags on KNH PRIVATE OFFLINE MAP BUILD carry?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags KNH PRIVATE OFFLINE MAP BUILD publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does KNH PRIVATE OFFLINE MAP BUILD appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include KNH PRIVATE OFFLINE MAP BUILD: Rust build and creative servers and Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does KNH PRIVATE OFFLINE MAP BUILD compare?
The seven-day player-hours rank for KNH PRIVATE OFFLINE MAP BUILD is #15,338, inside the top 69% of all ranked servers.
What is the population of KNH PRIVATE OFFLINE MAP BUILD?
No response from KNH PRIVATE OFFLINE MAP BUILD at the latest check, with a last sighting 7 days 9 hours ago. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does KNH PRIVATE OFFLINE MAP BUILD use?
No gather rate is given in the name of KNH PRIVATE OFFLINE MAP BUILD. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for KNH PRIVATE OFFLINE MAP BUILD?
KNH PRIVATE OFFLINE MAP BUILD uses a procedural map, which the game generates.
Connection
How do you connect to KNH PRIVATE OFFLINE MAP BUILD?
In the Rust console (F1), enter client.connect 108.73.93.241:29515. Launch Rust on this page also works, opening Rust through Steam and connecting you.