[US EAST] PVEGAMING PVE
Offline 107.133.213.165:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:48 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 113 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 23 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 15 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 4 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 57 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [US EAST] PVEGAMING PVE: what is it?
With too few of its wipes on record, [US EAST] PVEGAMING PVE's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.
On [US EAST] PVEGAMING PVE, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.
Server details
In which region does [US EAST] PVEGAMING PVE sit?
The name of [US EAST] PVEGAMING PVE points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 107.133.213.165:28015.
Which Rust version is [US EAST] PVEGAMING PVE on?
Rust network protocol 2634 and build 166494 on Linux is the setup for [US EAST] PVEGAMING PVE. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [US EAST] PVEGAMING PVE, and is it online now?
Offline at this refresh: [US EAST] PVEGAMING PVE, last seen 14 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on [US EAST] PVEGAMING PVE carry?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags [US EAST] PVEGAMING PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [US EAST] PVEGAMING PVE appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US EAST] PVEGAMING PVE among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does [US EAST] PVEGAMING PVE compare?
Player hours for the last seven days place [US EAST] PVEGAMING PVE at #15,159, in the top 70% of the ranked field.
How many players does [US EAST] PVEGAMING PVE carry?
No response from [US EAST] PVEGAMING PVE at the latest check, with a last sighting 14 days 8 hours ago.
Settings
What settings and rules does [US EAST] PVEGAMING PVE use?
Gather rate is not mentioned in the name of [US EAST] PVEGAMING PVE. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [US EAST] PVEGAMING PVE: which one is it?
[US EAST] PVEGAMING PVE uses a procedural map of size 5,000 with seed 10012026, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join [US EAST] PVEGAMING PVE?
In the Rust console (F1), enter client.connect 107.133.213.165:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.pvegaming.com/ is its website.