Rust Server Analytics 33,251 players11,613 servers
All servers
Drill-through Server detail

KRUST Local

Offline 104.157.48.3:28030 checked 33d ago

Drill-through
FilterServeris KRUST Local
Attributes
biweekly wipes moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #16,520 top 71%
Last wipe 38d ago biweekly schedule
Next wipe 3d 12h Sun 1 Nov, 18:23 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:23 UTC, in 3d 12h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
3d 12hSun 1 Nov, 18:23 UTCits own
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
17d 12hSun 15 Nov, 18:23 UTCits own
31d 12hSun 29 Nov, 18:23 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 18:23 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average 39 / 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 6 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 5 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 8 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does KRUST Local wipe?

Its tag guides the prediction, since KRUST Local has too few wipes on record to confirm the schedule. Sunday 1 November at 18:23 UTC is the date the next wipe falls on. The current world dates from 38 days 11 hours. Its tags publish a wipe schedule of every two weeks.

Wipe day on KRUST Local: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does KRUST Local sit?

No region is published by KRUST Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.157.48.3:28030.

Which Rust version is KRUST Local on?

On Windows, KRUST Local runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

What uptime does KRUST Local show, and is it up?

Last seen 33 days 7 hours ago, KRUST Local now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on KRUST Local carry?

Tags from KRUST Local, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature KRUST Local?

Among the Rust Server Analytics lists KRUST Local fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does KRUST Local hold in the server rankings?

Player hours for the last seven days place KRUST Local at #16,520, in the top 71% of the ranked field.

At what level does KRUST Local run its population?

No response from KRUST Local at the latest check, with a last sighting 33 days 7 hours ago.

Map and rules

What settings and rules does KRUST Local use?

Gather rate is not mentioned in the name of KRUST Local. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to KRUST Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.157.48.3:28030.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.