dill.moe
Offline 104.130.220.21:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 271 / 300 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 171 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 136 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 160 on average | 105 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 98 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 88 / 125 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for dill.moe: what is it?
The estimate for dill.moe's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 25 days 15 hours. Its tags state a wipe schedule of one month.
Server
What is the hosting location of dill.moe?
A region is not published by dill.moe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 104.130.220.21:28015 is its address.
Which Rust version is dill.moe on?
On Linux, dill.moe runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
How reliable is dill.moe, and is it online now?
The current status is offline for dill.moe, with the last sighting 25 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Lists and tags
How should the tags on dill.moe be read?
gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): 350 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules are the tags dill.moe publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does dill.moe appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include dill.moe: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does dill.moe sit among Rust servers?
On player hours over seven days, dill.moe ranks #16,003, within the top 71% of ranked servers.
At what level does dill.moe run its population?
The last sighting of dill.moe was 25 days 15 hours ago; it is offline at this refresh.
Map and rules
How is dill.moe configured, and what rules apply?
Gather rate is not mentioned in the name of dill.moe. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for dill.moe?
A procedural map, generated by the game, runs on dill.moe.
How to join
What is the way onto dill.moe?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.130.220.21:28015.