TIRust Chill Quad PVE
Online NA 104.129.133.85:28099 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA, and #207 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 13 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 2 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 1 / 100 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 24 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 38 / 200 |
Quick answers
from the figures on this pageWipe data
When does TIRust Chill Quad PVE wipe?
The force wipe is the only wipe for TIRust Chill Quad PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 12 hours ago the current world was made. Its tags state a wipe schedule of one month.
On TIRust Chill Quad PVE, what happens on wipe day?
Recent wipes averaged a busiest count of 4 players. The highest player count on the latest wipe arrived 28 hours in.
Server
Which location hosts TIRust Chill Quad PVE?
The NA tag on TIRust Chill Quad PVE lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.129.133.85:28099.
What Rust build does TIRust Chill Quad PVE run?
On Linux, TIRust Chill Quad PVE runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is TIRust Chill Quad PVE, and is it online now?
The current status of TIRust Chill Quad PVE is online. Its reported uptime indicates a restart roughly 12 hours ago. 98% uptime over the last 7 full days, equal to 165 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does TIRust Chill Quad PVE perform well?
The 48-hour average was 19 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 98,943. At its highest, memory use was 3,743 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on TIRust Chill Quad PVE carry?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags TIRust Chill Quad PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TIRust Chill Quad PVE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TIRust Chill Quad PVE fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
By whom is TIRust Chill Quad PVE run?
The same operator most likely runs TIRust Chill Quad PVE and the 3 other servers we track that also publish a tirust.fun hostname.
Player numbers
What position does TIRust Chill Quad PVE hold in the server rankings?
Ranked on seven-day player hours, TIRust Chill Quad PVE is #3,302 overall and #546 in North America, within the top 15% of ranked servers. The quad segment places it at #207.
How many players does TIRust Chill Quad PVE carry?
TIRust Chill Quad PVE holds 0 players of its 200 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. Across the last 48 hours, 05:00 UTC shows the highest average: 2 players.
Settings
How is TIRust Chill Quad PVE configured, and what rules apply?
Gather rate is not mentioned in the name of TIRust Chill Quad PVE. Up to 4 players can form a group (quad). pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TIRust Chill Quad PVE?
Size 3,875: a custom map runs on TIRust Chill Quad PVE, with its file published for download here.
How to join
What is the way onto TIRust Chill Quad PVE?
In the Rust console (F1), enter client.connect 104.129.133.85:28099. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://tirust.fun/ is its website.