Vanilla++ CobaltRust.GG Solo/Duo/Trio
Online NA 104.129.133.103:28115 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:21 UTC, in 22h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 22h | Thu 29 Oct, 21:21 UTC | its own |
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 22h | Thu 12 Nov, 21:21 UTC | its own |
| 28d 22h | Thu 26 Nov, 21:21 UTC | its own |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 22h | Thu 10 Dec, 21:21 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:21 UTC13d ago | 4 | – | running | 0 |
| Thu 1 Oct, 19:13 UTC FW27d ago | 3 | halved by day 13 | 14.1 days | 0 |
| Thu 17 Sep, 19:32 UTC41d ago | 1 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 43 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 101 on average | 50 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 71 on average | 31 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 42 on average | 23 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 40 on average | 41 / 100 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 29 on average | 12 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Vanilla++ CobaltRust.GG Solo/Duo/Trio wipe?
The tag sets the prediction: too few of Vanilla++ CobaltRust.GG Solo/Duo/Trio's wipes are on record to confirm its schedule. Thursday 29 October at 21:21 UTC is the date the next wipe falls on. The current world dates from 13 days. A wipe every two weeks is stated in its tags.
On Vanilla++ CobaltRust.GG Solo/Duo/Trio, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 8.5 it had fallen below half where the hold failed.
Server
In which region does Vanilla++ CobaltRust.GG Solo/Duo/Trio sit?
In North America, according to its NA tag, sits Vanilla++ CobaltRust.GG Solo/Duo/Trio. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 104.129.133.103:28115.
What Rust build does Vanilla++ CobaltRust.GG Solo/Duo/Trio run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Vanilla++ CobaltRust.GG Solo/Duo/Trio. Your game must match the protocol to join, and Steam applies that update.
What uptime does Vanilla++ CobaltRust.GG Solo/Duo/Trio show, and is it up?
Vanilla++ CobaltRust.GG Solo/Duo/Trio reports online at the current check. The uptime it reports puts the last restart at about 12 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Vanilla++ CobaltRust.GG Solo/Duo/Trio perform well?
The 48-hour average was 26 server fps; the low was 20. At its highest the entity count was 195,198, including buildings, deployables and all else. At its highest, memory use was 6,235 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Vanilla++ CobaltRust.GG Solo/Duo/Trio carry?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser are the tags Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Vanilla++ CobaltRust.GG Solo/Duo/Trio appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Vanilla++ CobaltRust.GG Solo/Duo/Trio: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does Vanilla++ CobaltRust.GG Solo/Duo/Trio hold in the server rankings?
For player hours over the last seven days, Vanilla++ CobaltRust.GG Solo/Duo/Trio places #5,186 globally and #882 in North America, in the top 23% of all ranked servers.
At what level does Vanilla++ CobaltRust.GG Solo/Duo/Trio run its population?
Population at the current refresh: 0 players on Vanilla++ CobaltRust.GG Solo/Duo/Trio, against 100 slots. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.
Map and rules
How is Vanilla++ CobaltRust.GG Solo/Duo/Trio configured, and what rules apply?
No gather rate is given in the name of Vanilla++ CobaltRust.GG Solo/Duo/Trio. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Vanilla++ CobaltRust.GG Solo/Duo/Trio?
A procedural map of size 5,000 with seed 3737745, generated by the game, runs on Vanilla++ CobaltRust.GG Solo/Duo/Trio. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Vanilla++ CobaltRust.GG Solo/Duo/Trio?
In the Rust console (F1), enter client.connect 104.129.133.103:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.