A Survivor's Holiday
Online 104.129.132.39:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 16h | Thu 12 Nov, 23:40 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 16h | Thu 10 Dec, 23:40 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:40 UTC13d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 4 | halved by day 10 | 14.2 days | 0 |
| Fri 18 Sep, 00:35 UTC41d ago | 2 | held half | 13.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 27 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 6 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 3 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 4 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 5 on average | 4 / 50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Survivor's Holiday: what is it?
The wipe rhythm of A Survivor's Holiday is every 4 weeks on Thursday at 23:40 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 7 hours ago. Its tags publish a wipe schedule of every two weeks.
Wipe day on A Survivor's Holiday: what should you expect?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 38 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 10 when it didn't hold.
Server
In which region does A Survivor's Holiday sit?
No region is published by A Survivor's Holiday. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 104.129.132.39:28015 is its address.
What Rust build does A Survivor's Holiday run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Survivor's Holiday. Joining requires the same protocol on your game; Steam handles the update.
What uptime does A Survivor's Holiday show, and is it up?
The current status of A Survivor's Holiday is online. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does A Survivor's Holiday perform well?
The 48-hour average was 60 server fps; the low was 57. Entity count reached 131,941, covering buildings, deployables and the rest of the world. Peak memory was 4,618 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do A Survivor's Holiday's tags stand for?
Tags from A Survivor's Holiday, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Survivor's Holiday appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Survivor's Holiday: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does A Survivor's Holiday hold in the server rankings?
Player hours for the last seven days place A Survivor's Holiday at #6,321, in the top 28% of the ranked field.
What is the population of A Survivor's Holiday?
A Survivor's Holiday holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.
Settings
What are the settings on A Survivor's Holiday, and its rules?
No gather rate is given in the name of A Survivor's Holiday. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Survivor's Holiday?
A procedural map of size 4,500 with seed 1442434928, generated by the game, runs on A Survivor's Holiday. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto A Survivor's Holiday?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.129.132.39:28015.