#4[坚果]2X 仿官/萌新/养老/月清
Online EA 103.91.211.33:36088 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E | EA · groups of 8+ · 2x · monthly · 2 on average | 0 / 50 |
| SEA-EU 2x 初心者-CH-JP-KR-Main 10/19 | EA · groups of 12+ · 2x · monthly · 6 on average | 0 / 200 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 83 on average | 27 / 115 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 25 on average | 67 / 150 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 2 / 100 |
| Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 7 on average | 8 / 120 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for #4[坚果]2X 仿官/萌新/养老/月清: what is it?
Once a month #4[坚果]2X 仿官/萌新/养老/月清 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 17 hours. Its tags state a wipe schedule of one month.
Wipe day on #4[坚果]2X 仿官/萌新/养老/月清: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 9 hours in.
Server details
In which region does #4[坚果]2X 仿官/萌新/养老/月清 sit?
In Asia, according to its EA tag, sits #4[坚果]2X 仿官/萌新/养老/月清. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 103.91.211.33:36088 is its address.
What Rust build does #4[坚果]2X 仿官/萌新/养老/月清 run?
On Windows, #4[坚果]2X 仿官/萌新/养老/月清 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is #4[坚果]2X 仿官/萌新/养老/月清 up, and how steady is its uptime?
#4[坚果]2X 仿官/萌新/养老/月清 reports online at the current check. About 17 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on #4[坚果]2X 仿官/萌新/养老/月清 stable?
Server fps averaged 81 over the last 48 hours, with a floor of 44. Entity count reached 112,726, covering buildings, deployables and the rest of the world. Peak memory was 4,045 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on #4[坚果]2X 仿官/萌新/养老/月清 be read?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): Its browser listing sits in East Asia are the tags #4[坚果]2X 仿官/萌新/养老/月清 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature #4[坚果]2X 仿官/萌新/养老/月清?
The following Rust Server Analytics lists count #4[坚果]2X 仿官/萌新/养老/月清 among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Whose server is #4[坚果]2X 仿官/萌新/养老/月清?
12 other servers we track publish a rustzh.cn hostname too, and so does #4[坚果]2X 仿官/萌新/养老/月清, which points to a shared operator.
Population
What position does #4[坚果]2X 仿官/萌新/养老/月清 hold in the server rankings?
For player hours over the last seven days, #4[坚果]2X 仿官/萌新/养老/月清 places #3,721 globally and #314 in Asia, in the top 17% of all ranked servers.
How many players does #4[坚果]2X 仿官/萌新/养老/月清 carry?
Of 500 slots, 0 are filled on #4[坚果]2X 仿官/萌新/养老/月清 at this refresh. Averaging 1 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 10:00 UTC with 0 players.
Settings
What are the settings on #4[坚果]2X 仿官/萌新/养老/月清, and its rules?
Gather at 2x on #4[坚果]2X 仿官/萌新/养老/月清, according to the server name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
What is the map for #4[坚果]2X 仿官/萌新/养老/月清?
A procedural map of size 4,250 with seed 142335584, generated by the game, runs on #4[坚果]2X 仿官/萌新/养老/月清. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto #4[坚果]2X 仿官/萌新/养老/月清?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.91.211.33:36088. https://www.rustzh.cn is its website.